Rust Player Stats
Live UTC 74,551 playing

Online 85.14.194.222:28015 checked 14m ago

Gamed!de

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Gamed!de online, and how reliable is it?

Right now Gamed!de is online. About 7 days 12 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 20 October 2026.

Does Gamed!de run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Up to 31,257 entities sat in the world, buildings and deployables included. 2,397 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Gamed!de on?

Linux carries Rust network protocol 2634 and build 167781 at Gamed!de. Steam updates your game for you, but the protocol has to match to join.

Where is Gamed!de located?

No region is published by Gamed!de. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 85.14.194.222:28015.

Lists and filters

What do the server tags on Gamed!de mean?

Tags published by Gamed!de and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Gamed!de?

The Rust Player Stats lists that include Gamed!de are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Gamed!de?

Gamed!de runs a game-generated procedural map: size 2,500, seed 6738. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Gamed!de?

No gather rate appears in the name of Gamed!de. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Gamed!de at the moment?

Out of 10 slots, 0 are taken on Gamed!de at this moment. Averaged out across the past week, the count is 0 players.

Where does Gamed!de sit in the rankings?

The last seven days put Gamed!de at #15,432 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Gamed!de?

The record holds too few of Gamed!de's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 13 hours ago, its current world was made.

Connect

How do I join Gamed!de?

Console route: F1 in Rust, then client.connect 85.14.194.222:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.