Online 85.14.194.247:28015 checked 7m ago
Gamed!de
By the numbersMatch stats
against its 8 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Gamed!de online, and how reliable is it?
The lights are on at Gamed!de: online as you read this. About 4 days 19 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 120 of 168 hours up, 71% uptime. Rust Player Stats logged it for the first time on 16 October 2026.
Does Gamed!de run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 15. Its entity count reached 31,477: buildings, deployables and the rest of the world. The memory ceiling was 2,656 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Gamed!de on?
Linux carries Rust network protocol 2635 and build 168909 at Gamed!de. Steam updates your game for you, but the protocol has to match to join.
Where is Gamed!de located?
Nothing on Gamed!de states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 85.14.194.247:28015.
Server tags
What do the server tags on Gamed!de mean?
Tags published by Gamed!de and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): The cap is 8 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Gamed!de?
These Rust Player Stats lists take Gamed!de: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Gamed!de?
Size 2,500, seed 6738: that is the procedural map Gamed!de runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.
Population
How full is Gamed!de right now?
0 of 8 slots are filled on Gamed!de right now. Seven days back gives an average of 0 players and a peak of 1.
Where does Gamed!de sit in the rankings?
The last seven days put Gamed!de at #7,028 on player hours: top 32% of all ranked servers.
Wipe schedule
What is the wipe schedule on Gamed!de?
The rhythm of Gamed!de's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 18 hours ago is when its current world was made.
Connect
How do I join Gamed!de?
Console route: F1 in Rust, then client.connect 85.14.194.247:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.