Rust Player Stats
Live UTC 76,398 playing

Online 85.14.211.6:20000 checked 9m ago

4Netplayers 311023

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list38 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0006:0014:0021:0005:0012:00

Hourly average and peak, UTC.

FitnessServer performance

01020304023:0006:0014:0021:0005:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:12 UTC22d ago 0 – running 0
Sun 4 Oct, 03:10 UTC24d ago 0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 4Netplayers 311023 online, and how reliable is it?

Right now 4Netplayers 311023 is online. The reported uptime puts the last restart at roughly 32 hours ago. The last 7 full days put it at 159 of 168 hours up, 95% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does 4Netplayers 311023 run smoothly?

30 server fps on average over 48 hours, and never under 30. Buildings, deployables and everything else in the world pushed the entity count to 89,973. Memory use reached 2,855 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is 4Netplayers 311023 on?

On Linux, 4Netplayers 311023 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is 4Netplayers 311023 located?

No region is published by 4Netplayers 311023. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 85.14.211.6:20000 is the address.

Lists and filters

What do the server tags on 4Netplayers 311023 mean?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set are the tags 4Netplayers 311023 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers 311023?

The Rust Player Stats lists that include 4Netplayers 311023 are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on 4Netplayers 311023?

4Netplayers 311023 runs a game-generated procedural map: size 4,000, seed 1234567890. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on 4Netplayers 311023?

No gather rate appears in the name of 4Netplayers 311023. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is 4Netplayers 311023 right now?

0 of 10 slots are filled on 4Netplayers 311023 right now. Averaged out across the past week, the count is 0 players.

Where does 4Netplayers 311023 sit in the rankings?

The last seven days put 4Netplayers 311023 at #15,432 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers 311023?

The rhythm of 4Netplayers 311023's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 15 hours ago, its current world was made.

What does wipe day look like on 4Netplayers 311023?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join 4Netplayers 311023?

Press F1 in Rust, bring up the console and enter client.connect 85.14.211.6:20000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.