Offline 85.14.216.17:21100 checked 5d ago
4Netplayers Rust Server - OK
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is 4Netplayers Rust Server - OK online, and how reliable is it?
4Netplayers Rust Server - OK sits offline; 5 days 21 hours ago is when it was last seen. 40 of 168 hours were up over the last 7 full days, 24% of the time. Rust Player Stats logged it for the first time on 17 September 2026.
Which Rust version is 4Netplayers Rust Server - OK on?
Linux carries Rust network protocol 2634 and build 167781 at 4Netplayers Rust Server - OK. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is 4Netplayers Rust Server - OK located?
There is no region published on 4Netplayers Rust Server - OK. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 85.14.216.17:21100.
Lists and filters
What do the server tags on 4Netplayers Rust Server - OK mean?
The game's server browser reads these tags from 4Netplayers Rust Server - OK: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): The cap is 10 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include 4Netplayers Rust Server - OK?
These Rust Player Stats lists take 4Netplayers Rust Server - OK: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Map and rules
Which map is running on 4Netplayers Rust Server - OK?
The procedural map on 4Netplayers Rust Server - OK is size 4,000, generated by the game from seed 1234567890. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on 4Netplayers Rust Server - OK?
Nothing in the name of 4Netplayers Rust Server - OK states a gather rate. A group holds 4 players at most (quad). It plays as softcore, On Facepunch's easier mode, part of your loot stays with you. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is 4Netplayers Rust Server - OK right now?
The board shows 4Netplayers Rust Server - OK offline, last seen 5 days 21 hours ago. Averaged out across the past week, the count is 0 players.
Where does 4Netplayers Rust Server - OK sit in the rankings?
The last seven days put 4Netplayers Rust Server - OK at #15,318 on player hours: top 69% of all ranked servers. The quad table places it at #620.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server - OK?
To tell its rhythm, more of 4Netplayers Rust Server - OK's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago is when its current world was made.
What does wipe day look like on 4Netplayers Rust Server - OK?
1 players on average is what its recent wipes drew at their busiest. 7 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join 4Netplayers Rust Server - OK?
In the Rust console (F1) type client.connect 85.14.216.17:21100. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.