Online EU 85.233.150.44:35015 checked 8m ago
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
a steady gapNext wipeFriday 30 October, 15:34 UTCin 2d 9h Every 7 days 4 hours · medium confidence
Coming wipes
- 2d 9hFri 30 Oct, 15:34 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 9d 13hFri 6 Nov, 19:21 UTC
- 16d 16hFri 13 Nov, 23:08 UTC
- 23d 20hSat 21 Nov, 02:54 UTC
- 31d 0hSat 28 Nov, 06:41 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 38d 4hSat 5 Dec, 10:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:47 UTC4d ago | 3 | – | running | 0 |
| Fri 16 Oct, 08:01 UTC11d ago | 3 | halved by day 6 | 7.2 days | 0 |
| Thu 8 Oct, 16:08 UTC19d ago | 4 | held half | 7.7 days | 0 |
| Fri 2 Oct, 12:57 UTC25d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 25 Sep, 03:34 UTC33d ago | 4 | held half | 7.4 days | 0 |
| Thu 17 Sep, 19:34 UTC40d ago | 2 | held half | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how reliable is it?
Online now, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up. The reported uptime puts the last restart at roughly 27 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run smoothly?
The last 48 hours average out at 58 server fps; it never dropped below 33. Up to 88,778 entities sat in the world, buildings and deployables included. The memory ceiling was 3,222 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on?
Linux carries Rust network protocol 2635 and build 168909 at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. To get in, your game needs the same protocol; Steam handles the update.
Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] located?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] gives Europe as its location, with the EU tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 85.233.150.44:35015.
Server tags
What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?
Tags published by Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
The Rust Player Stats lists that include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] are: 10x Rust servers, live, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Server rules
Which map is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs a game-generated procedural map: size 3,700, seed 262731628. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
10x gather is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs, matching its name. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Population
What is the population on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at the moment?
Out of 100 slots, 1 are taken on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at this moment. The seven-day average sits at 1 players; the peak reached 6. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 4 players.
Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] sit in the rankings?
In Europe it is #1,316, and #3,512 on seven-day player hours, in the top 16% of all ranked servers: Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10].
Wipe schedule
What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
Lately, wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] have come about every 7.3 days. On Friday 30 October at 15:34 UTC, its next wipe is due. 4 days 18 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 6 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 5.5, it had fallen below half when it didn't hold.
Connect
How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
In the Rust console (F1) type client.connect 85.233.150.44:35015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
