Rust Player Stats
Live UTC 35,756 playing

Online EU 85.233.150.44:35015 checked 8m ago

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

10x biweekly wipes moddedoxide
Players now1
Slots100
Full1%
7-day average1peak 6
Rank#3,512top 16% · #1316 in EU
Last wipe4d agobiweekly schedule
Next wipe2d 9hFri 30 Oct, 15:34 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeFriday 30 October, 15:34 UTCin 2d 9h Every 7 days 4 hours · medium confidence

usual gap7.3 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 5.5

Coming wipes

  1. 2d 9hFri 30 Oct, 15:34 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 9d 13hFri 6 Nov, 19:21 UTC
  4. 16d 16hFri 13 Nov, 23:08 UTC
  5. 23d 20hSat 21 Nov, 02:54 UTC
  6. 31d 0hSat 28 Nov, 06:41 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 38d 4hSat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC4d ago 3 – running 0
Fri 16 Oct, 08:01 UTC11d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC19d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC25d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC40d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how reliable is it?

Online now, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up. The reported uptime puts the last restart at roughly 27 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run smoothly?

The last 48 hours average out at 58 server fps; it never dropped below 33. Up to 88,778 entities sat in the world, buildings and deployables included. The memory ceiling was 3,222 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on?

Linux carries Rust network protocol 2635 and build 168909 at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. To get in, your game needs the same protocol; Steam handles the update.

Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] located?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] gives Europe as its location, with the EU tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 85.233.150.44:35015.

Server tags

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?

Tags published by Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The Rust Player Stats lists that include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] are: 10x Rust servers, live, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Server rules

Which map is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs a game-generated procedural map: size 3,700, seed 262731628. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

10x gather is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs, matching its name. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at the moment?

Out of 100 slots, 1 are taken on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at this moment. The seven-day average sits at 1 players; the peak reached 6. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 4 players.

Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] sit in the rankings?

In Europe it is #1,316, and #3,512 on seven-day player hours, in the top 16% of all ranked servers: Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10].

Wipe schedule

What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Lately, wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] have come about every 7.3 days. On Friday 30 October at 15:34 UTC, its next wipe is due. 4 days 18 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 6 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 5.5, it had fallen below half when it didn't hold.

Connect

How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

In the Rust console (F1) type client.connect 85.233.150.44:35015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.