Rust Player Stats
Live UTC 65,727 playing

Online 85.233.150.44:35025 checked 7m ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

2x moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#6,933top 31%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:50 UTC13d ago 3 – running 0
Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
Sat 19 Sep, 11:22 UTC40d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] online, and how reliable is it?

Online now, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is up. The reported uptime puts the last restart at roughly 2 days 9 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run smoothly?

60 server fps on average over 48 hours, and never under 58. Up to 83,222 entities sat in the world, buildings and deployables included. Memory use reached 3,872 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Steam updates your game for you, but the protocol has to match to join.

Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] located?

There is no region published on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 85.233.150.44:35025.

Server tags

What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

These Rust Player Stats lists take Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: 2x Rust servers and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs a game-generated procedural map: size 3,700, seed 1595316433. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Gather rate for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is 2x, straight from its name. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at the moment?

The board shows Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sit in the rankings?

Ranked #6,933 on seven-day player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is in the top 31% of all ranked servers.

Wipe timing

What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

There is no next wipe to predict for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days ago.

What does wipe day look like on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 47 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5.5, it had fallen below half when it didn't hold.

Connect

How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

In the Rust console (F1) type client.connect 85.233.150.44:35025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at http://cloudrust.ru/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.