Rust Player Stats
Live UTC 38,888 playing

Online EU 85.236.0.91:28015 checked 8m ago

[EU] PVE 60% Less decay - With Raidable Bases | ZOS

biweekly wipes vanillamoddedoxide
Players now0
Slots200
Full0%
7-day average1peak 6
Rank#3,302top 15% · #1239 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 6hThu 29 Oct, 09:33 UTC
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 09:33 UTCin 1d 6h Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. 1d 6hThu 29 Oct, 09:33 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 09:33 UTC
  4. 29d 6hThu 26 Nov, 09:33 UTC
  5. 36d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hThu 10 Dec, 09:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:33 UTC12d ago 8 – running 0
Thu 1 Oct, 18:41 UTC FW26d ago 7 halved by day 7 13.6 days 1
Thu 17 Sep, 16:34 UTC40d ago 4 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU] PVE 60% Less decay - With Raidable Bases | ZOS online, and how reliable is it?

Online now, [EU] PVE 60% Less decay - With Raidable Bases | ZOS is up. About 5 minutes ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run smoothly?

58 server fps on average over 48 hours, and never under 36. Buildings, deployables and everything else in the world pushed the entity count to 133,069. The memory ceiling was 5,728 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU] PVE 60% Less decay - With Raidable Bases | ZOS on?

On Windows, [EU] PVE 60% Less decay - With Raidable Bases | ZOS runs Rust network protocol 2635 and build 167398. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] PVE 60% Less decay - With Raidable Bases | ZOS located?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 85.236.0.91:28015.

Tags

What do the server tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS mean?

Tags published by [EU] PVE 60% Less decay - With Raidable Bases | ZOS and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167398 (Build): Build number: 167398; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

These Rust Player Stats lists take [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS runs a game-generated procedural map: size 4,250, seed 477406466. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

No gather rate appears in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Live counts

How full is [EU] PVE 60% Less decay - With Raidable Bases | ZOS right now?

Out of 200 slots, 0 are taken on [EU] PVE 60% Less decay - With Raidable Bases | ZOS at this moment. The seven-day average sits at 1 players; the peak reached 6. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 3 players.

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS sit in the rankings?

Over the last seven days [EU] PVE 60% Less decay - With Raidable Bases | ZOS has logged enough player hours for #3,302, which puts it in the top 15% of ranked servers and at #1,239 in Europe.

Wipe timing

What is the wipe schedule on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The prediction follows its tag, because too few of [EU] PVE 60% Less decay - With Raidable Bases | ZOS's wipes are on record to confirm its schedule. Thursday 29 October at 09:33 UTC is when its next wipe is due. The world it runs now was made 12 days 16 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 9 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6.5, it had fallen below half when it didn't hold.

How to join

How do I join [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Console route: F1 in Rust, then client.connect 85.236.0.91:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptsw,$r?,v2635,^b,^v,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players The cap is 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167398
Build Build number: 167398.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.