Rust Player Stats
Live UTC 55,156 playing

Online 85.236.190.20:28015 checked 8m ago

locServ47

Players now0
Slots20
Full0%
7-day average0peak 3
Rank#5,977top 27%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps185
average over 48 hours; 60 or more is smooth
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is locServ47 online, and how reliable is it?

Online now, locServ47 is up. Going by the uptime it reports, the last restart came about 4 days 15 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 23 September 2026.

Does locServ47 run smoothly?

185 server fps on average over 48 hours, and never under 143. Its entity count reached 48,485: buildings, deployables and the rest of the world. 2,206 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is locServ47 on?

Linux carries Rust network protocol 2635 and build 168909 at locServ47. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is locServ47 located?

There is no region published on locServ47. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 85.236.190.20:28015.

Server tags

What do the server tags on locServ47 mean?

Tags published by locServ47 and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include locServ47?

You will find locServ47 on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on locServ47?

The procedural map on locServ47 is size 3,000, generated by the game from seed 3221155. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on locServ47?

No gather rate appears in the name of locServ47. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on locServ47 at the moment?

The board shows locServ47 at 0 players, with 20 slots in total. Seven days back gives an average of 0 players and a peak of 3. Peak traffic in the last 48 hours landed at 07:00 UTC, averaging 1 players.

Where does locServ47 sit in the rankings?

Player hours over seven days place locServ47 at #5,977, among the top 27% of ranked servers.

Wipe timing

What is the wipe schedule on locServ47?

To tell its rhythm, more of locServ47's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago is when its current world was made.

What does wipe day look like on locServ47?

3 players on average is what its recent wipes drew at their busiest. 29 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join locServ47?

Press F1 in Rust, bring up the console and enter client.connect 85.236.190.20:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.