Offline 86.172.208.118:28015 checked 2d ago
Survivors 10x - Local Development
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:45 UTC8d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Survivors 10x - Local Development online, and how reliable is it?
Down at the moment, Survivors 10x - Local Development was last seen 2 days 4 hours ago. 45 of 168 hours were up over the last 7 full days, 27% of the time. On 19 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Survivors 10x - Local Development on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Survivors 10x - Local Development. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Survivors 10x - Local Development located?
No region is published by Survivors 10x - Local Development. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 86.172.208.118:28015 is the address.
Lists and filters
What do the server tags on Survivors 10x - Local Development mean?
Tags published by Survivors 10x - Local Development and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Survivors 10x - Local Development?
The Rust Player Stats lists that include Survivors 10x - Local Development are: 10x Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
Which map is running on Survivors 10x - Local Development?
The game generates the procedural map on Survivors 10x - Local Development.
What are the rules and settings on Survivors 10x - Local Development?
The name says it: 10x gather on Survivors 10x - Local Development. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on Survivors 10x - Local Development at the moment?
The board shows Survivors 10x - Local Development offline, last seen 2 days 4 hours ago. Seven days back gives an average of 0 players and a peak of 3.
Where does Survivors 10x - Local Development sit in the rankings?
Player hours over seven days place Survivors 10x - Local Development at #7,006, among the top 31% of ranked servers.
Wipe timing
What is the wipe schedule on Survivors 10x - Local Development?
The rhythm of Survivors 10x - Local Development's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 days 14 hours ago is when its current world was made.
What does wipe day look like on Survivors 10x - Local Development?
At their busiest, its recent wipes drew 2 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Survivors 10x - Local Development?
Console route: F1 in Rust, then client.connect 86.172.208.118:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.