Online EU 87.212.65.214:28015 checked 11m ago
[EU] Survivor
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [EU] Survivor online, and how reliable is it?
Right now [EU] Survivor is online. Going by the uptime it reports, the last restart came about 2 days 6 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does [EU] Survivor run smoothly?
Averaging 116 server fps across the last 48 hours, it held a floor of 92. Up to 111,930 entities sat in the world, buildings and deployables included. 3,708 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [EU] Survivor on?
On Linux, [EU] Survivor runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is [EU] Survivor located?
Its EU tag places [EU] Survivor in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 87.212.65.214:28015.
Server tags
What do the server tags on [EU] Survivor mean?
Tags published by [EU] Survivor and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^k (Build server): Base design and practice are the focus; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [EU] Survivor?
You will find [EU] Survivor on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Build and creative servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on [EU] Survivor?
[EU] Survivor runs a game-generated procedural map: size 4,500, seed 6738. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [EU] Survivor?
The name of [EU] Survivor does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as build & creative, no gathering, just sandbox building. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is [EU] Survivor right now?
The board shows [EU] Survivor at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.
Where does [EU] Survivor sit in the rankings?
Over the last seven days [EU] Survivor has logged enough player hours for #15,349, which puts it in the top 69% of ranked servers and at #2,569 in Europe.
Wipe timing
What is the wipe schedule on [EU] Survivor?
The record holds too few of [EU] Survivor's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 9 days ago.
What does wipe day look like on [EU] Survivor?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join [EU] Survivor?
In the Rust console (F1) type client.connect 87.212.65.214:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.