Rust Player Stats
Live UTC 88,321 playing

Offline 87.247.116.216:28015 checked 19d ago

Name of Server as Shown on the Client Server List

Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,810top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:06 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Down at the moment, Name of Server as Shown on the Client Server List was last seen 19 days 11 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 10 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Name of Server as Shown on the Client Server List located?

There is no region published on Name of Server as Shown on the Client Server List. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 87.247.116.216:28015.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Name of Server as Shown on the Client Server List?

These Rust Player Stats lists take Name of Server as Shown on the Client Server List: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a map the game generates: procedural.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

How full is Name of Server as Shown on the Client Server List right now?

The board shows Name of Server as Shown on the Client Server List offline, last seen 19 days 11 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Ranked #15,810 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 days 11 hours ago, its current world was made.

What does wipe day look like on Name of Server as Shown on the Client Server List?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Press F1 in Rust, bring up the console and enter client.connect 87.247.116.216:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players It holds 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.