Offline EU 89.105.200.145:28015 checked 32d ago
TEAM PROJECT
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeTuesday 27 October, 18:39 UTCin 1h Weekly: 7 days after its last wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is TEAM PROJECT online, and how reliable is it?
Offline right now, with a last sighting 32 days 22 hours ago: TEAM PROJECT. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 24 September 2026.
Which Rust version is TEAM PROJECT on?
Linux carries Rust network protocol 2633 and build 165217 at TEAM PROJECT. To get in, your game needs the same protocol; Steam handles the update.
Where is TEAM PROJECT located?
The EU tag on TEAM PROJECT puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.105.200.145:28015.
Tags
What do the server tags on TEAM PROJECT mean?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include TEAM PROJECT?
The Rust Player Stats lists that include TEAM PROJECT are: EU Rust servers, live, Modded Rust servers, live and Rust server list: battlefield. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name of TEAM PROJECT. Groups top out at 8 players, the default for the game. battlefield, high rates with kits, fast PvP. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Player counts
How full is TEAM PROJECT right now?
Down at the moment, TEAM PROJECT was last seen 32 days 22 hours ago.
Where does TEAM PROJECT sit in the rankings?
Over the last seven days TEAM PROJECT has logged enough player hours for #15,871, which puts it in the top 71% of ranked servers and at #2,537 in Europe.
Wipe timing
What is the wipe schedule on TEAM PROJECT?
The estimate for TEAM PROJECT's next wipe comes from weekly: 7 days after its last wipe. Tuesday 27 October at 18:39 UTC is when its next wipe is due. 34 days 22 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
Joining the server
How do I join TEAM PROJECT?
Console route: F1 in Rust, then client.connect 89.105.200.145:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.