Rust Player Stats
Live UTC 33,677 playing

Online 89.163.189.125:28015 checked 10m ago

Gamed!de

teams off hardcore
Players now0
Slots8
Full0%
7-day average0peak 1
Rank#9,962top 45%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 8 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

FitnessServer performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC25d ago 1 – running 0
Fri 2 Oct, 19:09 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Gamed!de online, and how reliable is it?

Right now Gamed!de is online. Going by the uptime it reports, the last restart came about 5 days 13 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 2 October 2026.

Does Gamed!de run smoothly?

30 server fps on average over 48 hours, and never under 30. Up to 67,301 entities sat in the world, buildings and deployables included. Memory use reached 3,181 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Gamed!de on?

Linux carries Rust network protocol 2635 and build 168909 at Gamed!de. To get in, your game needs the same protocol; Steam handles the update.

Where is Gamed!de located?

There is no region published on Gamed!de. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 89.163.189.125:28015 is the address.

Lists and filters

What do the server tags on Gamed!de mean?

gmhardcore (Game mode): A harsher ruleset: hardcore; mp8 (Max players): It holds 8 slots; ts0 (Group limit): No teams here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set are the tags Gamed!de publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Gamed!de?

These Rust Player Stats lists take Gamed!de: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Server rules

Which map is running on Gamed!de?

Gamed!de runs a game-generated procedural map of size 3,500.

What are the rules and settings on Gamed!de?

Nothing in the name of Gamed!de states a gather rate. No group limit is published. The hardest mode Facepunch runs: that is the hardcore game mode. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Population

How full is Gamed!de right now?

0 of 8 slots are filled on Gamed!de right now. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 16:00 UTC: 0 players on average.

Where does Gamed!de sit in the rankings?

Ranked #9,962 on seven-day player hours, Gamed!de is in the top 45% of all ranked servers.

Wipe days

What is the wipe schedule on Gamed!de?

The record holds too few of Gamed!de's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 20 hours ago is when its current world was made.

What does wipe day look like on Gamed!de?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Gamed!de?

Console route: F1 in Rust, then client.connect 89.163.189.125:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp8
Max players It holds 8 slots.
ts0
Group limit No teams here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.