Rust Player Stats
Live UTC 54,186 playing

Online 89.190.5.80:28035 checked 9m ago

[EU/FIN] Hermit's Island

monthly wipes vanillamoddedcarbon
Players now0
Slots150
Full0%
7-day average0peak 1
Rank#7,434top 33%
Last wipe11d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps200
average over 48 hours; 60 or more is smooth
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 9h The force wipe · high confidence

usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:09 UTC11d ago 2 – running 1
Sat 10 Oct, 11:37 UTC17d ago 1 held half 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU/FIN] Hermit's Island online, and how reliable is it?

Online now, [EU/FIN] Hermit's Island is up. The reported uptime puts the last restart at roughly 4 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [EU/FIN] Hermit's Island run smoothly?

The last 48 hours average out at 200 server fps; it never dropped below 149. Buildings, deployables and everything else in the world pushed the entity count to 30,979. Memory use reached 1,854 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU/FIN] Hermit's Island on?

Linux carries Rust network protocol 2635 and build 168909 at [EU/FIN] Hermit's Island. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU/FIN] Hermit's Island located?

The name of [EU/FIN] Hermit's Island points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 89.190.5.80:28035.

Tags

What do the server tags on [EU/FIN] Hermit's Island mean?

gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags [EU/FIN] Hermit's Island publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [EU/FIN] Hermit's Island?

You will find [EU/FIN] Hermit's Island on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [EU/FIN] Hermit's Island?

[EU/FIN] Hermit's Island runs a game-generated procedural map: size 2,500, seed 819921473. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU/FIN] Hermit's Island?

No gather rate appears in the name of [EU/FIN] Hermit's Island. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is [EU/FIN] Hermit's Island right now?

0 of 150 slots are filled on [EU/FIN] Hermit's Island right now. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 1 players.

Where does [EU/FIN] Hermit's Island sit in the rankings?

The last seven days put [EU/FIN] Hermit's Island at #7,434 on player hours: top 33% of all ranked servers.

Wipe days

What is the wipe schedule on [EU/FIN] Hermit's Island?

Once a month, [EU/FIN] Hermit's Island wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 11 days 12 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [EU/FIN] Hermit's Island?

The average busiest point of its recent wipes was 2 players. 19 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Connect

How do I join [EU/FIN] Hermit's Island?

Press F1 in Rust, bring up the console and enter client.connect 89.190.5.80:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://sereneisland.eu.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp150
Max players The cap is 150 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.