Offline 89.197.85.94:28115 checked 16h ago
Rust 6K | Procedural Map
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:53 UTC16h ago | – | – | – | 1 |
| Wed 28 Oct, 16:11 UTC17h ago | – | – | – | 2 |
| Wed 28 Oct, 15:51 UTC17h ago | – | – | – | 2 |
| Wed 28 Oct, 15:24 UTC18h ago | – | – | – | 2 |
| Mon 26 Oct, 15:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 12:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:45 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:00 UTC2d ago | 2 | held half | 2.2 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rust 6K | Procedural Map online, and how reliable is it?
Rust 6K | Procedural Map sits offline; 16 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 5 minutes ago. 15 of 168 hours were up over the last 7 full days, 9% of the time. On 4 October 2026, Rust Player Stats saw it for the first time.
Does Rust 6K | Procedural Map run smoothly?
Averaging 107 server fps across the last 48 hours, it held a floor of 107. Buildings, deployables and everything else in the world pushed the entity count to 121,158. Memory use reached 2,723 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Rust 6K | Procedural Map on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rust 6K | Procedural Map. To get in, your game needs the same protocol; Steam handles the update.
Where is Rust 6K | Procedural Map located?
There is no region published on Rust 6K | Procedural Map. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.197.85.94:28115.
Lists and filters
What do the server tags on Rust 6K | Procedural Map mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Rust 6K | Procedural Map publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust 6K | Procedural Map?
The Rust Player Stats lists that include Rust 6K | Procedural Map are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which map is running on Rust 6K | Procedural Map?
Size 5,000, seed 561201300: that is the procedural map Rust 6K | Procedural Map runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Rust 6K | Procedural Map?
Nothing in the name of Rust 6K | Procedural Map states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Rust 6K | Procedural Map at the moment?
Down at the moment, Rust 6K | Procedural Map was last seen 16 hours ago. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 1 players.
Where does Rust 6K | Procedural Map sit in the rankings?
Player hours over seven days place Rust 6K | Procedural Map at #9,278, among the top 42% of ranked servers.
Wipe days
What is the wipe schedule on Rust 6K | Procedural Map?
Every few hours a new world starts on Rust 6K | Procedural Map, so it keeps no wipe schedule; none of those resets counts as a wipe.
Joining the server
How do I join Rust 6K | Procedural Map?
Press F1 in Rust, bring up the console and enter client.connect 89.197.85.94:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.