Rust Player Stats
Live UTC 102,807 playing

Offline EU 89.222.104.137:22637 checked 45d ago

[ESP/Ñ] DEV

biweekly wipes vanillamoddedcarbonpve
Players now1
Slots40
Full2%
7-day average0peak –
Rank#14,002#2390 in EU
Last wipe45d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 10d 1hSun 8 Nov, 19:48 UTC
  3. 24d 1hSun 22 Nov, 19:48 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 38d 1hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC45d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [ESP/Ñ] DEV online, and how reliable is it?

Down at the moment, [ESP/Ñ] DEV was last seen 45 days 1 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is [ESP/Ñ] DEV on?

On Linux, [ESP/Ñ] DEV runs Rust network protocol 2633 and build 163794. To get in, your game needs the same protocol; Steam handles the update.

Where is [ESP/Ñ] DEV located?

Its EU tag places [ESP/Ñ] DEV in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 89.222.104.137:22637.

Tags

What do the server tags on [ESP/Ñ] DEV mean?

Tags published by [ESP/Ñ] DEV and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): The cap is 40 slots; ts12 (Group limit): The team limit is 12; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [ESP/Ñ] DEV?

The Rust Player Stats lists that include [ESP/Ñ] DEV are: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

What are the rules and settings on [ESP/Ñ] DEV?

No gather rate appears in the name of [ESP/Ñ] DEV. A group holds 12 players at most. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is [ESP/Ñ] DEV right now?

Down at the moment, [ESP/Ñ] DEV was last seen 45 days 1 hours ago.

Where does [ESP/Ñ] DEV sit in the rankings?

Over the last seven days [ESP/Ñ] DEV has logged enough player hours for #14,002, which puts it in the top – of ranked servers and at #2,390 in Europe.

Wipe schedule

What is the wipe schedule on [ESP/Ñ] DEV?

The prediction follows its tag, because too few of [ESP/Ñ] DEV's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 45 days 22 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [ESP/Ñ] DEV?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe.

Joining the server

How do I join [ESP/Ñ] DEV?

In the Rust console (F1) type client.connect 89.222.104.137:22637. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players The cap is 40 slots.
ts12
Group limit The team limit is 12.
v2633
Protocol To join, your game has to run protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.