Rust Player Stats
Live UTC 92,814 playing

Online 89.248.236.141:27413 checked 8m ago

eleoprika

Players now0
Slots10
Full0%
7-day average0peak 2
Rank#5,177top 23%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps24
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 21:54 UTC9d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is eleoprika online, and how reliable is it?

Online now, eleoprika is up. Going by the uptime it reports, the last restart came about 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 19 October 2026, Rust Player Stats saw it for the first time.

Does eleoprika run smoothly?

The last 48 hours average out at 24 server fps; it never dropped below 7. Up to 123,593 entities sat in the world, buildings and deployables included. 3,396 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is eleoprika on?

On Linux, eleoprika runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is eleoprika located?

Nothing on eleoprika states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.248.236.141:27413.

Lists and filters

What do the server tags on eleoprika mean?

The game's server browser reads these tags from eleoprika: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include eleoprika?

The Rust Player Stats lists that include eleoprika are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on eleoprika?

The procedural map on eleoprika is size 4,500, generated by the game from seed 14. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on eleoprika?

The name of eleoprika does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.

Population

How full is eleoprika right now?

0 of 10 slots are filled on eleoprika right now. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 2 players.

Where does eleoprika sit in the rankings?

Ranked #5,177 on seven-day player hours, eleoprika is in the top 23% of all ranked servers.

Wipe schedule

What is the wipe schedule on eleoprika?

To tell its rhythm, more of eleoprika's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 22 hours ago, its current world was made.

What does wipe day look like on eleoprika?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 23 hours after the latest wipe.

How to join

How do I join eleoprika?

In the Rust console (F1) type client.connect 89.248.236.141:27413. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://incloudgame.ru/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.