Rust Player Stats
Live UTC 104,335 playing

Offline 9.244.16.170:28017 checked 40d ago

Typical TEST1

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,398no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Typical TEST1 online, and how reliable is it?

Offline right now, with a last sighting 40 days 12 hours ago: Typical TEST1. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 16 September 2026.

Which Rust version is Typical TEST1 on?

On Linux, Typical TEST1 runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but the protocol has to match to join.

Where is Typical TEST1 located?

There is no region published on Typical TEST1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 9.244.16.170:28017 is the address.

Tags

What do the server tags on Typical TEST1 mean?

The game's server browser reads these tags from Typical TEST1: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Typical TEST1?

These Rust Player Stats lists take Typical TEST1: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Typical TEST1?

Typical TEST1 runs a map the game generates: procedural.

What are the rules and settings on Typical TEST1?

Nothing in the name of Typical TEST1 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. Anti-cheat is on: VAC.

Population

How full is Typical TEST1 right now?

The board shows Typical TEST1 offline, last seen 40 days 12 hours ago.

Where does Typical TEST1 sit in the rankings?

The last seven days put Typical TEST1 at #15,398 on player hours: top – of all ranked servers.

Wipe timing

What is the wipe schedule on Typical TEST1?

To tell its rhythm, more of Typical TEST1's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 13 hours ago is when its current world was made.

What does wipe day look like on Typical TEST1?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Typical TEST1?

In the Rust console (F1) type client.connect 9.244.16.170:28017. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.