Rust Player Stats
Live UTC 81,598 playing

Online 91.122.45.39:28015 checked 9m ago

LionForge Vanilla #1

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#8,087top 36%
Last wipe5d agomonthly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps171
average over 48 hours; 60 or more is smooth
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 4h The force wipe · high confidence

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC5d ago 1 – running 0
Thu 15 Oct, 15:07 UTC12d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC46d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is LionForge Vanilla #1 online, and how reliable is it?

Online now, LionForge Vanilla #1 is up. The reported uptime puts the last restart at roughly 5 days 18 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does LionForge Vanilla #1 run smoothly?

Averaging 171 server fps across the last 48 hours, it held a floor of 129. Buildings, deployables and everything else in the world pushed the entity count to 65,847. The memory ceiling was 4,371 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is LionForge Vanilla #1 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at LionForge Vanilla #1. To get in, your game needs the same protocol; Steam handles the update.

Where is LionForge Vanilla #1 located?

No region is published by LionForge Vanilla #1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 91.122.45.39:28015 is the address.

Lists and filters

What do the server tags on LionForge Vanilla #1 mean?

The game's server browser reads these tags from LionForge Vanilla #1: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include LionForge Vanilla #1?

The Rust Player Stats lists that include LionForge Vanilla #1 are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server rules

Which map is running on LionForge Vanilla #1?

The procedural map on LionForge Vanilla #1 is size 3,500, generated by the game from seed 426701561. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on LionForge Vanilla #1?

The name of LionForge Vanilla #1 does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

How full is LionForge Vanilla #1 right now?

The board shows LionForge Vanilla #1 at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 2.

Where does LionForge Vanilla #1 sit in the rankings?

Ranked #8,087 on seven-day player hours, LionForge Vanilla #1 is in the top 36% of all ranked servers.

Wipe days

What is the wipe schedule on LionForge Vanilla #1?

With the force wipe, LionForge Vanilla #1 wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 23 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on LionForge Vanilla #1?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 44 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. It fell below half by day 4 when it didn't hold.

How to join

How do I join LionForge Vanilla #1?

In the Rust console (F1) type client.connect 91.122.45.39:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rust.lionforge.dev/en/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.