Rust Player Stats
Live UTC 92,510 playing

Offline 91.195.137.181:28015 checked 35d ago

Devblog 301 LAN

Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,670top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Devblog 301 LAN online, and how reliable is it?

Devblog 301 LAN sits offline; 35 days 3 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 23 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Devblog 301 LAN on?

Rust network protocol 2602 and build 132924 on Windows: that is the setup at Devblog 301 LAN. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Devblog 301 LAN located?

Nothing states a region for Devblog 301 LAN, whose region code is ger. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 91.195.137.181:28015 is the address.

Server tags

What do the server tags on Devblog 301 LAN mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2602 (Protocol): To join, your game has to run protocol 2602; cs132924 (Build): It runs game build 132924; ptrak (Networking): The network layer is RakNet, the standard one; $rger (Region code): Region code: ger are the tags Devblog 301 LAN publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Devblog 301 LAN?

You will find Devblog 301 LAN on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Devblog 301 LAN?

The game generates the procedural map on Devblog 301 LAN.

What are the rules and settings on Devblog 301 LAN?

The name of Devblog 301 LAN does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Community is its server browser category. VAC is off, so Valve's anti-cheat is not watching.

Population

What is the population on Devblog 301 LAN at the moment?

Down at the moment, Devblog 301 LAN was last seen 35 days 3 hours ago.

Where does Devblog 301 LAN sit in the rankings?

Ranked #15,670 on seven-day player hours, Devblog 301 LAN is in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Devblog 301 LAN?

The record holds too few of Devblog 301 LAN's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 36 days 5 hours ago is when its current world was made.

Joining the server

How do I join Devblog 301 LAN?

In the Rust console (F1) type client.connect 91.195.137.181:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2602
Protocol To join, your game has to run protocol 2602.
cs132924
Build It runs game build 132924.
ptrak
Networking The network layer is RakNet, the standard one.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.