Online NA · us5 91.229.114.137:28127 checked 9m ago
RGN 50x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeTuesday 3 November, 05:03 UTCin 4d 13h Its weekly schedule tag · low confidence
Coming wipes
- 4d 13hTue 3 Nov, 05:03 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 11d 13hTue 10 Nov, 05:03 UTC
- 18d 13hTue 17 Nov, 05:03 UTC
- 25d 13hTue 24 Nov, 05:03 UTC
- 32d 13hTue 1 Dec, 05:03 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 39d 13hTue 8 Dec, 05:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:08 UTC13d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC20d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC33d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. The reported uptime puts the last restart at roughly 1 hours ago. 42 of 168 hours were up over the last 7 full days, 25% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours average out at 51 server fps; it never dropped below 13. Up to 48,793 entities sat in the world, buildings and deployables included. The memory ceiling was 2,195 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RGN 50x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol has to match to join.
Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?
Its region code is us5, and the NA tag places RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 91.229.114.137:28127 is the address.
Server tags
What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?
Tags published by RGN 50x PvE [Events|Purge|Zombies|SkillTree] and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): Its region code is us5; ^w (Weekly): A wipe every week; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Player Stats lists that include RGN 50x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Rules and settings
Which map is running on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] is size 3,000, generated by the game from seed 225688914. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called RustGamingNation Procedural.
What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
50x gather is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs, matching its name. Groups top out at 8 players, the default for the game. It plays as pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is RGN 50x PvE [Events|Purge|Zombies|SkillTree] right now?
0 of 100 slots are filled on RGN 50x PvE [Events|Purge|Zombies|SkillTree] right now. Averaged out across the past week, the count is 0 players.
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] sits at #15,344 for player hours in the past seven days — #1,503 in North America and inside the top 69% of every ranked server.
Wipe timing
What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The prediction follows its tag, because too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm its schedule. Tuesday 3 November at 05:03 UTC is when its next wipe is due. The world it runs now was made 2 days 10 hours ago. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.
Connect
How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Console route: F1 in Rust, then client.connect 91.229.114.137:28127. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustgamingnation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
