Online NA · us5 91.229.114.140:28015 checked 6m ago
[US] Mello Rust | Vanilla Bi-weekly
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 13d 4hWed 11 Nov, 05:05 UTC
- 27d 4hWed 25 Nov, 05:05 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 41d 4hWed 9 Dec, 05:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:05 UTC19h ago | – | – | running | 0 |
| Thu 15 Oct, 00:07 UTC14d ago | 1 | halved by day 1 | 13.2 days | 1 |
| Thu 8 Oct, 00:07 UTC21d ago | 2 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 18:35 UTC26d ago | 1 | halved by day 1 | 5.2 days | 0 |
| Fri 2 Oct, 06:08 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 00:07 UTC35d ago | 0 | – | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?
Online now, [US] Mello Rust | Vanilla Bi-weekly is up. Going by the uptime it reports, the last restart came about 17 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?
58 server fps on average over 48 hours, and never under 20. Buildings, deployables and everything else in the world pushed the entity count to 88,665. The memory ceiling was 2,900 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [US] Mello Rust | Vanilla Bi-weekly on?
On Linux, [US] Mello Rust | Vanilla Bi-weekly runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is [US] Mello Rust | Vanilla Bi-weekly located?
North America is where the NA tag puts [US] Mello Rust | Vanilla Bi-weekly, and its region code is us5. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 91.229.114.140:28015.
Lists and filters
What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?
Tags published by [US] Mello Rust | Vanilla Bi-weekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus5 (Region code): Region code: us5; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the browser lists it; sc1 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [US] Mello Rust | Vanilla Bi-weekly?
You will find [US] Mello Rust | Vanilla Bi-weekly on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Map and rules
Which map is running on [US] Mello Rust | Vanilla Bi-weekly?
[US] Mello Rust | Vanilla Bi-weekly runs a game-generated procedural map: size 3,500, seed 1730058098. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?
Nothing in the name of [US] Mello Rust | Vanilla Bi-weekly states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [US] Mello Rust | Vanilla Bi-weekly at the moment?
The board shows [US] Mello Rust | Vanilla Bi-weekly at 1 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.
Where does [US] Mello Rust | Vanilla Bi-weekly sit in the rankings?
In North America it is #1,145, and #7,816 on seven-day player hours, in the top 35% of all ranked servers: [US] Mello Rust | Vanilla Bi-weekly.
Wipe schedule
What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?
The prediction follows its tag, because too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 19 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join [US] Mello Rust | Vanilla Bi-weekly?
In the Rust console (F1) type client.connect 91.229.114.140:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.