Rust Player Stats
Live UTC 47,275 playing

Online NA · us5 91.229.114.140:28015 checked 6m ago

[US] Mello Rust | Vanilla Bi-weekly

biweekly wipes vanillamoddedcarbon
Players now1
Slots50
Full2%
7-day average0peak 1
Rank#7,816top 35% · #1145 in NA
Last wipe19h agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 35%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 4hWed 11 Nov, 05:05 UTC
  3. 27d 4hWed 25 Nov, 05:05 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 4hWed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC19h ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC26d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

Online now, [US] Mello Rust | Vanilla Bi-weekly is up. Going by the uptime it reports, the last restart came about 17 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

58 server fps on average over 48 hours, and never under 20. Buildings, deployables and everything else in the world pushed the entity count to 88,665. The memory ceiling was 2,900 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Mello Rust | Vanilla Bi-weekly on?

On Linux, [US] Mello Rust | Vanilla Bi-weekly runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

North America is where the NA tag puts [US] Mello Rust | Vanilla Bi-weekly, and its region code is us5. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 91.229.114.140:28015.

Lists and filters

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

Tags published by [US] Mello Rust | Vanilla Bi-weekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus5 (Region code): Region code: us5; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the browser lists it; sc1 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

You will find [US] Mello Rust | Vanilla Bi-weekly on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Map and rules

Which map is running on [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly runs a game-generated procedural map: size 3,500, seed 1730058098. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

Nothing in the name of [US] Mello Rust | Vanilla Bi-weekly states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [US] Mello Rust | Vanilla Bi-weekly at the moment?

The board shows [US] Mello Rust | Vanilla Bi-weekly at 1 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.

Where does [US] Mello Rust | Vanilla Bi-weekly sit in the rankings?

In North America it is #1,145, and #7,816 on seven-day player hours, in the top 35% of all ranked servers: [US] Mello Rust | Vanilla Bi-weekly.

Wipe schedule

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

The prediction follows its tag, because too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 19 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join [US] Mello Rust | Vanilla Bi-weekly?

In the Rust console (F1) type client.connect 91.229.114.140:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America North America is where the browser lists it.

Other

sc1
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.