Rust Player Stats
Live UTC 30,176 playing

Online NA 91.229.114.207:28019 checked 11m ago

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

2x quad biweekly wipes moddedcarbonpremium
Players now2
Slots200
Full1%
7-day average1peak 7
Rank#2,556top 11% · #413 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 11hSat 31 Oct, 17:02 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now2
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps116
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSaturday 31 October, 17:02 UTCin 2d 11h Its biweekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 2d 11hSat 31 Oct, 17:02 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 16d 11hSat 14 Nov, 17:02 UTC
  4. 30d 11hSat 28 Nov, 17:02 UTC
  5. 35d 13hThu 3 Dec, 19:00 UTCFW
  6. 44d 11hSat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online, and how reliable is it?

Online now, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is up. Going by the uptime it reports, the last restart came about 15 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run smoothly?

116 server fps on average over 48 hours, and never under 97. Up to 86,009 entities sat in the world, buildings and deployables included. 3,319 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

Linux carries Rust network protocol 2635 and build 168909 at DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. To get in, your game needs the same protocol; Steam handles the update.

Where is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep located?

The NA tag on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 91.229.114.207:28019.

Lists and filters

What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?

The game's server browser reads these tags from DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): It holds 200 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only with Rust's premium status; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The Rust Player Stats lists that include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are: 2x Rust servers, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which map is running on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Custom map, size 3,800 on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: the published file downloads from this page.

What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

2x gather is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs, matching its name. quad: groups top out at 4 players. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Join only with Rust's premium status. Anti-cheat is on: VAC.

Population

How full is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now?

The board shows DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep at 2 players, with 200 slots in total. The seven-day average sits at 1 players; the peak reached 7. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 4 players on average.

Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep sit in the rankings?

Over the last seven days DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has logged enough player hours for #2,556, which puts it in the top 11% of ranked servers and at #413 in North America. Among servers in the quad group, it ranks #150.

Wipe days

What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The prediction follows its tag, because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm its schedule. Due on Saturday 31 October at 17:02 UTC is its next wipe. 11 days 12 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

8 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 11 when it didn't hold.

How to join

How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Console route: F1 in Rust, then client.connect 91.229.114.207:28019. Or use Launch Rust here, which opens Rust through Steam and connects you. Join only with Rust's premium status. https://www.dadcorerust.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players It holds 200 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.
^q
Premium Join only with Rust's premium status.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.