Rust Player Stats
Live UTC 89,289 playing

Offline NA · us5 91.229.114.221:28031 checked 9h ago

GoblinGaming Dev Server

vanillamoddedoxide
Players now0
Slots8
Full0%
7-day average1peak 1
Rank#5,868top 27% · #965 in NA
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 8 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list26 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0003:0008:0000:0005:0010:00

Hourly average and peak, UTC.

FitnessServer performance

01020304022:0003:0008:0000:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct26 Oct28 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:39 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is GoblinGaming Dev Server online, and how reliable is it?

Down at the moment, GoblinGaming Dev Server was last seen 9 hours ago. About 1 hours ago is when it restarted, judging by its reported uptime. 29 of 168 hours were up over the last 7 full days, 17% of the time. The first record Rust Player Stats has of it is 24 September 2026.

Does GoblinGaming Dev Server run smoothly?

30 server fps on average over 48 hours, and never under 20. Up to 88,453 entities sat in the world, buildings and deployables included. 3,006 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is GoblinGaming Dev Server on?

On Linux, GoblinGaming Dev Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is GoblinGaming Dev Server located?

Its region code is us5, and the NA tag places GoblinGaming Dev Server in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 91.229.114.221:28031 is the address.

Lists and filters

What do the server tags on GoblinGaming Dev Server mean?

The game's server browser reads these tags from GoblinGaming Dev Server: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): It holds 8 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): The region code reads us5; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include GoblinGaming Dev Server?

You will find GoblinGaming Dev Server on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on GoblinGaming Dev Server?

GoblinGaming Dev Server runs a game-generated procedural map: size 3,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on GoblinGaming Dev Server?

Nothing in the name of GoblinGaming Dev Server states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

What is the population on GoblinGaming Dev Server at the moment?

The board shows GoblinGaming Dev Server offline, last seen 9 hours ago. Averaged across seven days: 1 players. The high point: 1. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.

Where does GoblinGaming Dev Server sit in the rankings?

Over the last seven days GoblinGaming Dev Server has logged enough player hours for #5,868, which puts it in the top 27% of ranked servers and at #965 in North America.

Wipe days

What is the wipe schedule on GoblinGaming Dev Server?

The record holds too few of GoblinGaming Dev Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 15 hours ago is when its current world was made.

What does wipe day look like on GoblinGaming Dev Server?

The average busiest point of its recent wipes was 1 players. 17 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join GoblinGaming Dev Server?

In the Rust console (F1) type client.connect 91.229.114.221:28031. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players It holds 8 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.