Rust Player Stats
Live UTC 32,393 playing

Online NA · us5 91.229.114.221:28047 checked 11m ago

Hurricane • Dev

monthly wipes vanillacarbon
Players now2
Slots8
Full25%
7-day average2peak 6
Rank#5,150top 23% · #877 in NA
Last wipe24d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 8 slots
Players now2
25% of the slots taken
7-day average2
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list18 of 48 hours
hours it answered in the last two days
Server fps28
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246819:0022:0002:0020:0000:0003:00

Hourly average and peak, UTC.

FitnessServer performance

01020304019:0022:0002:0020:0000:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep6 Oct11 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:58 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Hurricane • Dev online, and how reliable is it?

Right now Hurricane • Dev is online. About 8 hours ago is when it restarted, judging by its reported uptime. 14 of 168 hours were up over the last 7 full days, 8% of the time. On 14 September 2026, Rust Player Stats saw it for the first time.

Does Hurricane • Dev run smoothly?

28 server fps on average over 48 hours, and never under 7. Buildings, deployables and everything else in the world pushed the entity count to 111,695. 3,826 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Hurricane • Dev on?

On Linux, Hurricane • Dev runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Hurricane • Dev located?

North America is where the NA tag puts Hurricane • Dev, and its region code is us5. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 91.229.114.221:28047.

Lists and filters

What do the server tags on Hurricane • Dev mean?

Tags published by Hurricane • Dev and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): Its region code is us5; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Hurricane • Dev?

These Rust Player Stats lists take Hurricane • Dev: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Hurricane • Dev?

The procedural map on Hurricane • Dev is size 4,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Cat5.gg.

What are the rules and settings on Hurricane • Dev?

No gather rate appears in the name of Hurricane • Dev. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Carbon plugins are running. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

What is the population on Hurricane • Dev at the moment?

2 of 8 slots are filled on Hurricane • Dev right now. Averaged across seven days: 2 players. The high point: 6. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 6 players.

Where does Hurricane • Dev sit in the rankings?

Over the last seven days Hurricane • Dev has logged enough player hours for #5,150, which puts it in the top 23% of ranked servers and at #877 in North America.

Wipe schedule

What is the wipe schedule on Hurricane • Dev?

Once a month, Hurricane • Dev wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 24 days 7 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on Hurricane • Dev?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 1 hours after the latest wipe.

Joining the server

How do I join Hurricane • Dev?

Press F1 in Rust, bring up the console and enter client.connect 91.229.114.221:28047. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/AG58PsFGGd is where its website lives.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp8
Max players Slot count: 8.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code Its region code is us5.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.