Rust Player Stats
Live UTC 78,222 playing

Online NA · us5 91.229.114.24:28047 checked 12m ago

Project Paradox Test Server

vanillamoddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,323top 69% · #1529 in NA
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:30 UTC9d ago 0 – running 0
Thu 1 Oct, 13:52 UTC27d ago 1 halved by day 1 18 days 0
Tue 29 Sep, 20:56 UTC28d ago 1 – 1.7 days 0
Mon 21 Sep, 14:51 UTC37d ago 1 halved by day 1 8.3 days 0
Sun 20 Sep, 22:43 UTC37d ago 2 – 0.7 days 0
Fri 18 Sep, 00:34 UTC40d ago 2 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Project Paradox Test Server online, and how reliable is it?

The lights are on at Project Paradox Test Server: online as you read this. About 9 days 2 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Project Paradox Test Server run smoothly?

Averaging 48 server fps across the last 48 hours, it held a floor of 48. Buildings, deployables and everything else in the world pushed the entity count to 112,944. Memory use reached 4,413 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Project Paradox Test Server on?

On Linux, Project Paradox Test Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is Project Paradox Test Server located?

North America is where the NA tag puts Project Paradox Test Server, and its region code is us5. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 91.229.114.24:28047 is the address.

Server tags

What do the server tags on Project Paradox Test Server mean?

gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): Its region code is us5; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Project Paradox Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Project Paradox Test Server?

The Rust Player Stats lists that include Project Paradox Test Server are: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Project Paradox Test Server?

Project Paradox Test Server runs a game-generated procedural map: size 4,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Project Paradox Test Server?

The name of Project Paradox Test Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Project Paradox Test Server at the moment?

The board shows Project Paradox Test Server at 0 players, with 20 slots in total. The seven-day average for this server is 0 players.

Where does Project Paradox Test Server sit in the rankings?

Over the last seven days Project Paradox Test Server has logged enough player hours for #15,323, which puts it in the top 69% of ranked servers and at #1,529 in North America.

Wipe schedule

What is the wipe schedule on Project Paradox Test Server?

There is no next wipe to predict for Project Paradox Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 9 days 7 hours ago is when its current world was made.

What does wipe day look like on Project Paradox Test Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join Project Paradox Test Server?

Console route: F1 in Rust, then client.connect 91.229.114.24:28047. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The cap is 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.