Rust Player Stats
Live UTC 55,890 playing

Online NA · us5 91.229.114.24:28075 checked 9m ago

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

vanillamoddedoxidepve
Players now0
Slots300
Full0%
7-day average0peak 2
Rank#4,181top 19% · #701 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps51
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how reliable is it?

The lights are on at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: online as you read this. The reported uptime puts the last restart at roughly 5 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run smoothly?

The last 48 hours average out at 51 server fps; it never dropped below 18. Buildings, deployables and everything else in the world pushed the entity count to 168,013. The memory ceiling was 14,770 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?

On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> located?

Its region code is us5, and the NA tag places <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 91.229.114.24:28075.

Lists and filters

What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?

The game's server browser reads these tags from <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): Its region code is us5; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The Rust Player Stats lists that include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is size 4,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

How full is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> right now?

The board shows <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at 0 players, with 300 slots in total. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit in the rankings?

In North America it is #701, and #4,181 on seven-day player hours, in the top 19% of all ranked servers: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>.

Wipe schedule

What is the wipe schedule on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The record holds too few of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 5 hours ago, its current world was made.

What does wipe day look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 42 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Console route: F1 in Rust, then client.connect 91.229.114.24:28075. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players Slot count: 300.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.