Rust Player Stats
Live UTC 86,491 playing

Online 91.229.114.2:28031 checked 14m ago

Mauri's Test Server

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#12,764top 58%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 58%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC17h ago – – – 0
Sat 24 Oct, 05:41 UTC3d ago – – – 0
Sat 24 Oct, 04:29 UTC3d ago – – – 0
Sat 24 Oct, 01:07 UTC3d ago – – – 0
Fri 23 Oct, 23:53 UTC3d ago – – – 0
Fri 23 Oct, 00:17 UTC4d ago – – – 0
Thu 22 Oct, 22:18 UTC4d ago – – – 0
Wed 14 Oct, 22:41 UTC12d ago 0 – 8 days 0
Sat 3 Oct, 16:39 UTC24d ago 2 halved by day 2 11.3 days 0
Thu 1 Oct, 02:43 UTC26d ago 1 halved by day 1 2.6 days 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Mauri's Test Server online, and how reliable is it?

Right now Mauri's Test Server is online. Going by the uptime it reports, the last restart came about 16 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 17 September 2026, Rust Player Stats saw it for the first time.

Does Mauri's Test Server run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 60. Its entity count reached 28,026: buildings, deployables and the rest of the world. 1,840 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Mauri's Test Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Mauri's Test Server. To get in, your game needs the same protocol; Steam handles the update.

Where is Mauri's Test Server located?

There is no region published on Mauri's Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 91.229.114.2:28031.

Lists and filters

What do the server tags on Mauri's Test Server mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Mauri's Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Mauri's Test Server?

These Rust Player Stats lists take Mauri's Test Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Mauri's Test Server?

Map size is 4,000 on the procedural map Mauri's Test Server runs, generated by the game. Read the map name off the board: Custom Map.

What are the rules and settings on Mauri's Test Server?

No gather rate appears in the name of Mauri's Test Server. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Mauri's Test Server at the moment?

The board shows Mauri's Test Server at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 0 players.

Where does Mauri's Test Server sit in the rankings?

Ranked #12,764 on seven-day player hours, Mauri's Test Server is in the top 58% of all ranked servers.

Wipe timing

What is the wipe schedule on Mauri's Test Server?

Every few hours a new world starts on Mauri's Test Server, so it keeps no wipe schedule; none of those resets counts as a wipe.

How to join

How do I join Mauri's Test Server?

Press F1 in Rust, bring up the console and enter client.connect 91.229.114.2:28031. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://thelastofrust.com.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.