Rust Player Stats
Live UTC 48,164 playing

Online NA · us5 91.229.114.45:28031 checked 9m ago

Rednecks Of Rust 5x PvE|US

5x moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak 3
Rank#7,203top 32% · #1104 in NA
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:30 UTC4d ago 3 – running 0
Sat 10 Oct, 15:04 UTC18d ago 1 halved by day 1 14.1 days 0
Thu 8 Oct, 14:58 UTC20d ago 1 held half 2 days 0
Wed 7 Oct, 16:59 UTC21d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rednecks Of Rust 5x PvE|US online, and how reliable is it?

Online now, Rednecks Of Rust 5x PvE|US is up. The reported uptime puts the last restart at roughly 4 days 12 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rednecks Of Rust 5x PvE|US run smoothly?

Averaging 60 server fps across the last 48 hours, it held a floor of 60. Buildings, deployables and everything else in the world pushed the entity count to 49,175. 3,006 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rednecks Of Rust 5x PvE|US on?

On Linux, Rednecks Of Rust 5x PvE|US runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Rednecks Of Rust 5x PvE|US located?

Its region code is us5, and the NA tag places Rednecks Of Rust 5x PvE|US in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 91.229.114.45:28031.

Lists and filters

What do the server tags on Rednecks Of Rust 5x PvE|US mean?

The game's server browser reads these tags from Rednecks Of Rust 5x PvE|US: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): The region code reads us5; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rednecks Of Rust 5x PvE|US?

These Rust Player Stats lists take Rednecks Of Rust 5x PvE|US: 5x Rust servers, live and ranked, Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Map and rules

Which map is running on Rednecks Of Rust 5x PvE|US?

The procedural map on Rednecks Of Rust 5x PvE|US is size 3,000, generated by the game from seed 41279. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rednecks Of Rust 5x PvE|US?

5x gather is what Rednecks Of Rust 5x PvE|US runs, matching its name. Up to 8 players to a group, which is the default. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Rednecks Of Rust 5x PvE|US at the moment?

0 of 100 slots are filled on Rednecks Of Rust 5x PvE|US right now. Seven days back gives an average of 0 players and a peak of 3.

Where does Rednecks Of Rust 5x PvE|US sit in the rankings?

In North America it is #1,104, and #7,203 on seven-day player hours, in the top 32% of all ranked servers: Rednecks Of Rust 5x PvE|US.

Wipe days

What is the wipe schedule on Rednecks Of Rust 5x PvE|US?

There is no next wipe to predict for Rednecks Of Rust 5x PvE|US, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 4 days 14 hours ago, its current world was made.

What does wipe day look like on Rednecks Of Rust 5x PvE|US?

At their busiest, its recent wipes drew 2 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join Rednecks Of Rust 5x PvE|US?

Press F1 in Rust, bring up the console and enter client.connect 91.229.114.45:28031. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus5
Region code The region code reads us5.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.