Rust Player Stats
Live UTC 72,372 playing

Online NA · us5 91.229.114.45:28135 checked 7m ago

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

2x biweekly wipes moddedcarbon
Players now1
Slots100
Full1%
7-day average2peak 8
Rank#2,030top 9% · #320 in NA
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 18:03 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps53
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:03 UTCin 4h Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 4hThu 29 Oct, 18:03 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 18:03 UTC
  4. 28d 4hThu 26 Nov, 18:03 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 42d 4hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago 7 – running 1
Fri 9 Oct, 10:40 UTC20d ago 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC41d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC42d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP online, and how reliable is it?

The lights are on at (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: online as you read this. The reported uptime puts the last restart at roughly 6 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run smoothly?

Averaging 53 server fps across the last 48 hours, it held a floor of 7. Buildings, deployables and everything else in the world pushed the entity count to 86,192. Memory use reached 5,170 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?

Linux carries Rust network protocol 2635 and build 168909 at (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. To get in, your game needs the same protocol; Steam handles the update.

Where is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP located?

North America is where the NA tag puts (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, and its region code is us5. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 91.229.114.45:28135.

Lists and filters

What do the server tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP mean?

The game's server browser reads these tags from (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): The region code reads us5; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The Rust Player Stats lists that include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP are: 2x Rust servers, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

The procedural map on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is size 4,250, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

2x gather is what (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs, matching its name. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

How full is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP right now?

The board shows (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP at 1 players, with 100 slots in total. Averaged across seven days: 2 players. The high point: 8. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 3 players.

Where does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sit in the rankings?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sits at #2,030 for player hours in the past seven days — #320 in North America and inside the top 9% of every ranked server.

Wipe timing

What is the wipe schedule on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

With so few of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 29 October at 18:03 UTC, its next wipe is due. 13 days 19 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

At their busiest, its recent wipes drew 5 players on average. The crowd reached its peak 43 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 7, it had fallen below half when it didn't hold.

Joining the server

How do I join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

In the Rust console (F1) type client.connect 91.229.114.45:28135. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/4K9Y7EWrba is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code The region code reads us5.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.