Rust Player Stats
Live UTC 59,961 playing

Online NA · us5 91.229.114.68:28023 checked 8m ago

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

500x weekly wipes moddedoxidepve
Players now1
Slots100
Full1%
7-day average1peak 6
Rank#3,287top 15% · #545 in NA
Last wipe5d agoweekly schedule
Next wipe1d 6hThu 29 Oct, 17:09 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps28
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 17:09 UTCin 1d 6h Every Thursday at 17:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 4

Coming wipes

  1. 1d 6hThu 29 Oct, 17:09 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 17:09 UTC
  4. 22d 6hThu 19 Nov, 17:09 UTC
  5. 29d 6hThu 26 Nov, 17:09 UTC
  6. 36d 8hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC5d ago 6 – running 2
Thu 15 Oct, 17:10 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC19d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW26d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC33d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC40d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Online now, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is up. Going by the uptime it reports, the last restart came about 3 hours ago. The last 7 full days put it at 162 of 168 hours up, 96% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

28 server fps on average over 48 hours, and never under 10. Up to 71,419 entities sat in the world, buildings and deployables included. The memory ceiling was 3,285 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] on?

Linux carries Rust network protocol 2635 and build 168909 at RGN 500x PvE [Events|Purge|Zombies|SkillTree]. To get in, your game needs the same protocol; Steam handles the update.

Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?

Its region code is us5, and the NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 91.229.114.68:28023.

Server tags

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes come every week; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Player Stats lists take RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

Which map is running on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is size 3,000, generated by the game from seed 1919363505. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: RustGamingNation Procedural.

What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: 500x gather on RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Live counts

How full is RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?

1 of 100 slots are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now. Seven days back gives an average of 1 players and a peak of 6. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 4 players.

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] sits at #3,287 for player hours in the past seven days — #545 in North America and inside the top 15% of every ranked server.

Wipe schedule

What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

every Thursday at 17:09 UTC is when RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipes. On Thursday 29 October at 17:09 UTC, its next wipe is due. 5 days 17 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 5 players on average. The crowd reached its peak 29 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

Connect

How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1) type client.connect 91.229.114.68:28023. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rustgamingnation.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Wipes come every week.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.