Online NA · us5 91.229.114.68:28023 checked 8m ago
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 29 October, 17:09 UTCin 1d 6h Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1d 6hThu 29 Oct, 17:09 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 15d 6hThu 12 Nov, 17:09 UTC
- 22d 6hThu 19 Nov, 17:09 UTC
- 29d 6hThu 26 Nov, 17:09 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 43d 6hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC5d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is up. Going by the uptime it reports, the last restart came about 3 hours ago. The last 7 full days put it at 162 of 168 hours up, 96% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
28 server fps on average over 48 hours, and never under 10. Up to 71,419 entities sat in the world, buildings and deployables included. The memory ceiling was 3,285 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] on?
Linux carries Rust network protocol 2635 and build 168909 at RGN 500x PvE [Events|Purge|Zombies|SkillTree]. To get in, your game needs the same protocol; Steam handles the update.
Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?
Its region code is us5, and the NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 91.229.114.68:28023.
Server tags
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes come every week; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Player Stats lists take RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
Which map is running on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is size 3,000, generated by the game from seed 1919363505. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: RustGamingNation Procedural.
What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: 500x gather on RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Groups top out at 8 players, the default for the game. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.
Live counts
How full is RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?
1 of 100 slots are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now. Seven days back gives an average of 1 players and a peak of 6. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 4 players.
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] sits at #3,287 for player hours in the past seven days — #545 in North America and inside the top 15% of every ranked server.
Wipe schedule
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
every Thursday at 17:09 UTC is when RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipes. On Thursday 29 October at 17:09 UTC, its next wipe is due. 5 days 17 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 5 players on average. The crowd reached its peak 29 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 60% of its recent wipes. By day 4, it had fallen below half when it didn't hold.
Connect
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) type client.connect 91.229.114.68:28023. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rustgamingnation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
