Rust Player Stats
Live UTC 73,164 playing

Online 91.229.114.71:28015 checked 8m ago

[US] Sailor's PVE Retreat Island

biweekly wipes moddedoxidepve
Players now1
Slots100
Full1%
7-day average1peak 7
Rank#2,819top 13%
Last wipe13d agobiweekly schedule
Next wipe20hThu 29 Oct, 18:00 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps87
average over 48 hours; 60 or more is smooth
Standingtop 13%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:00 UTCin 20h Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 20hThu 29 Oct, 18:00 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 18:00 UTC
  4. 28d 20hThu 26 Nov, 18:00 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago 9 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 7 halved by day 12 14 days 0
Thu 17 Sep, 19:59 UTC41d ago 6 halved by day 4 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Sailor's PVE Retreat Island online, and how reliable is it?

The lights are on at [US] Sailor's PVE Retreat Island: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Sailor's PVE Retreat Island run smoothly?

87 server fps on average over 48 hours, and never under 50. Buildings, deployables and everything else in the world pushed the entity count to 72,960. 3,737 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] Sailor's PVE Retreat Island on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] Sailor's PVE Retreat Island. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Sailor's PVE Retreat Island located?

The name of [US] Sailor's PVE Retreat Island points to North America in the absence of a region tag, and the region code is us5. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 91.229.114.71:28015 is the address.

Lists and filters

What do the server tags on [US] Sailor's PVE Retreat Island mean?

Tags published by [US] Sailor's PVE Retreat Island and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): Its region code is us5; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] Sailor's PVE Retreat Island?

These Rust Player Stats lists take [US] Sailor's PVE Retreat Island: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [US] Sailor's PVE Retreat Island?

Size 4,096, seed 109706911: that is the procedural map [US] Sailor's PVE Retreat Island runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [US] Sailor's PVE Retreat Island?

No gather rate appears in the name of [US] Sailor's PVE Retreat Island. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [US] Sailor's PVE Retreat Island right now?

The board shows [US] Sailor's PVE Retreat Island at 1 players, with 100 slots in total. Seven days back gives an average of 1 players and a peak of 7. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 3 players.

Where does [US] Sailor's PVE Retreat Island sit in the rankings?

The last seven days put [US] Sailor's PVE Retreat Island at #2,819 on player hours: top 13% of all ranked servers.

Wipe days

What is the wipe schedule on [US] Sailor's PVE Retreat Island?

With so few of [US] Sailor's PVE Retreat Island's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Thursday 29 October at 18:00 UTC is when its next wipe is due. 13 days 3 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [US] Sailor's PVE Retreat Island?

At their busiest, its recent wipes drew 7 players on average. The crowd reached its peak 5 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 8, it had fallen below half when it didn't hold.

How to join

How do I join [US] Sailor's PVE Retreat Island?

In the Rust console (F1) type client.connect 91.229.114.71:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/vsu8Gkh6Uw is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code Its region code is us5.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.