Online NA · us5 91.229.114.90:28120 checked 8m ago
JRs
By the numbersMatch stats
against its 25 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:56 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:21 UTC26d ago | 0 | – | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is JRs online, and how reliable is it?
Online now, JRs is up. About 23 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does JRs run smoothly?
50 server fps on average over 48 hours, and never under 32. Buildings, deployables and everything else in the world pushed the entity count to 125,218. 3,519 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is JRs on?
On Linux, JRs runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is JRs located?
North America is where the NA tag puts JRs, and its region code is us5. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 91.229.114.90:28120.
Server tags
What do the server tags on JRs mean?
gmrust (Game mode): Rust survival as standard; mp25 (Max players): Slot count: 25; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; NA (North America): North America is where the browser lists it are the tags JRs publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include JRs?
These Rust Player Stats lists take JRs: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on JRs?
JRs runs a game-generated procedural map: size 4,500, seed 722508191. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on JRs?
Nothing in the name of JRs states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is JRs right now?
Out of 25 slots, 0 are taken on JRs at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 1 players.
Where does JRs sit in the rankings?
JRs sits at #5,625 for player hours in the past seven days — #934 in North America and inside the top 25% of every ranked server.
Wipe schedule
What is the wipe schedule on JRs?
The rhythm of JRs's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 7 hours ago.
What does wipe day look like on JRs?
The average busiest point of its recent wipes was 0 players. 1 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join JRs?
In the Rust console (F1) type client.connect 91.229.114.90:28120. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$rus5
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.