Rust Player Stats
Live UTC 90,661 playing

Offline 91.8.202.37:28015 checked 4d ago

Rip_Was Test Server

Players now0
Slots10
Full0%
7-day average0peak 1
Rank#13,867top 63%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct25 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:24 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rip_Was Test Server online, and how reliable is it?

Down at the moment, Rip_Was Test Server was last seen 4 days 4 hours ago. 2 of 168 hours were up over the last 7 full days, 1% of the time. On 4 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rip_Was Test Server on?

Windows carries Rust network protocol 2635 and build 168909 at Rip_Was Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is Rip_Was Test Server located?

No region is published by Rip_Was Test Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 91.8.202.37:28015.

Tags

What do the server tags on Rip_Was Test Server mean?

Tags published by Rip_Was Test Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rip_Was Test Server?

You will find Rip_Was Test Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Rip_Was Test Server?

The game generates the procedural map on Rip_Was Test Server.

What are the rules and settings on Rip_Was Test Server?

The name of Rip_Was Test Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rip_Was Test Server right now?

Down at the moment, Rip_Was Test Server was last seen 4 days 4 hours ago. The seven-day average sits at 0 players; the peak reached 1.

Where does Rip_Was Test Server sit in the rankings?

Ranked #13,867 on seven-day player hours, Rip_Was Test Server is in the top 63% of all ranked servers.

Wipe timing

What is the wipe schedule on Rip_Was Test Server?

The record holds too few of Rip_Was Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 5 hours ago is when its current world was made.

What does wipe day look like on Rip_Was Test Server?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Rip_Was Test Server?

Console route: F1 in Rust, then client.connect 91.8.202.37:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.