Rust Player Stats
Live UTC 49,596 playing

Offline 91.98.186.88:28015 checked 21h ago

SLASHPLAY server

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,396top 69%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:09 UTC21h ago – – running 0
Thu 22 Oct, 08:24 UTC6d ago 0 – 5.2 days 0
Tue 20 Oct, 15:49 UTC7d ago 0 – 1.7 days 0
Thu 15 Oct, 18:09 UTC12d ago 0 – 4.9 days 0
Thu 8 Oct, 22:29 UTC19d ago 0 – 6.8 days 0
Thu 8 Oct, 12:11 UTC19d ago 0 – 0.4 days 0
Wed 7 Oct, 09:29 UTC20d ago 0 – 1.1 days 0
Tue 6 Oct, 10:58 UTC21d ago 0 – 0.9 days 0
Sun 4 Oct, 02:05 UTC24d ago 0 – 2.4 days 0
Sat 3 Oct, 15:10 UTC24d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is SLASHPLAY server online, and how reliable is it?

Offline right now, with a last sighting 21 hours ago: SLASHPLAY server. The last 7 full days put it at 2 of 168 hours up, 1% uptime. Rust Player Stats logged it for the first time on 2 October 2026.

Which Rust version is SLASHPLAY server on?

Linux carries Rust network protocol 2635 and build 168909 at SLASHPLAY server. To get in, your game needs the same protocol; Steam handles the update.

Where is SLASHPLAY server located?

There is no region published on SLASHPLAY server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 91.98.186.88:28015.

Server tags

What do the server tags on SLASHPLAY server mean?

The game's server browser reads these tags from SLASHPLAY server: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include SLASHPLAY server?

These Rust Player Stats lists take SLASHPLAY server: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on SLASHPLAY server?

The game generates the procedural map on SLASHPLAY server.

What are the rules and settings on SLASHPLAY server?

No gather rate appears in the name of SLASHPLAY server. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is SLASHPLAY server right now?

The board shows SLASHPLAY server offline, last seen 21 hours ago. The seven-day average for this server is 0 players.

Where does SLASHPLAY server sit in the rankings?

The last seven days put SLASHPLAY server at #15,396 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on SLASHPLAY server?

No next wipe can be predicted for SLASHPLAY server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 hours ago, its current world was made.

What does wipe day look like on SLASHPLAY server?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join SLASHPLAY server?

Press F1 in Rust, bring up the console and enter client.connect 91.98.186.88:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.