Rust Player Stats
Live UTC 65,959 playing

Online 93.49.79.73:32015 checked 11m ago

[ITA] Rust Italia PvE | Survival • Eventi • Build

moddedoxidepve
Players now2
Slots30
Full7%
7-day average2peak 7
Rank#2,479top 11%
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 30 slots
Players now2
7% of the slots taken
7-day average2
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps47
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 7h The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [ITA] Rust Italia PvE | Survival • Eventi • Build online, and how reliable is it?

The lights are on at [ITA] Rust Italia PvE | Survival • Eventi • Build: online as you read this. The reported uptime puts the last restart at roughly 5 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 27 September 2026, Rust Player Stats saw it for the first time.

Does [ITA] Rust Italia PvE | Survival • Eventi • Build run smoothly?

The last 48 hours average out at 47 server fps; it never dropped below 27. Its entity count reached 138,876: buildings, deployables and the rest of the world. 4,276 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build on?

On Linux, [ITA] Rust Italia PvE | Survival • Eventi • Build runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [ITA] Rust Italia PvE | Survival • Eventi • Build located?

Nothing on [ITA] Rust Italia PvE | Survival • Eventi • Build states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 93.49.79.73:32015 is the address.

Tags

What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): The cap is 30 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?

These Rust Player Stats lists take [ITA] Rust Italia PvE | Survival • Eventi • Build: Modded Rust servers, live, Build and creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on [ITA] Rust Italia PvE | Survival • Eventi • Build?

The procedural map on [ITA] Rust Italia PvE | Survival • Eventi • Build is size 4,500, generated by the game from seed 2138400164. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?

No gather rate appears in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. Groups top out at 8 players, the default for the game. no player-versus-player fighting: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [ITA] Rust Italia PvE | Survival • Eventi • Build right now?

Out of 30 slots, 2 are taken on [ITA] Rust Italia PvE | Survival • Eventi • Build at this moment. The seven-day average sits at 2 players; the peak reached 7. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 6 players.

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build sit in the rankings?

Ranked #2,479 on seven-day player hours, [ITA] Rust Italia PvE | Survival • Eventi • Build is in the top 11% of all ranked servers.

Wipe schedule

What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Once a month, [ITA] Rust Italia PvE | Survival • Eventi • Build wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 17 hours ago, its current world was made.

What does wipe day look like on [ITA] Rust Italia PvE | Survival • Eventi • Build?

At their busiest, its recent wipes drew 6 players on average. The crowd reached its peak 38 hours after the latest wipe.

Connect

How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?

Console route: F1 in Rust, then client.connect 93.49.79.73:32015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/j8brGFVSxB.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players The cap is 30 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.