Rust Player Stats
Live UTC 55,754 playing

Offline 94.139.255.199:28015 checked 33d ago

Devblog 301 LAN

pve
Players now0
Slots20
Full0%
7-day average0peak –
Rank#16,363top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Devblog 301 LAN online, and how reliable is it?

Down at the moment, Devblog 301 LAN was last seen 33 days 19 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 24 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Devblog 301 LAN on?

Rust network protocol 2602 and build 132924 on Windows: that is the setup at Devblog 301 LAN. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Devblog 301 LAN located?

No region comes from Devblog 301 LAN, and its region code is eu1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 94.139.255.199:28015 is the address.

Tags

What do the server tags on Devblog 301 LAN mean?

Tags published by Devblog 301 LAN and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams cap at 8, the game default; v2602 (Protocol): Your game must be on protocol 2602 to get in; cs132924 (Build): It runs game build 132924; ptrak (Networking): RakNet handles the network here, the game's standard layer; $reu1 (Region code): Region code: eu1; ^p (PvE): No player fights: the world is the danger. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Devblog 301 LAN?

These Rust Player Stats lists take Devblog 301 LAN: Community servers, ranked live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Map and rules

Which map is running on Devblog 301 LAN?

A procedural map, generated by the game, is what Devblog 301 LAN runs.

What are the rules and settings on Devblog 301 LAN?

The name of Devblog 301 LAN does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Community is its server browser category. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on Devblog 301 LAN at the moment?

Last seen 33 days 19 hours ago, Devblog 301 LAN is offline right now.

Where does Devblog 301 LAN sit in the rankings?

The last seven days put Devblog 301 LAN at #16,363 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Devblog 301 LAN?

The rhythm of Devblog 301 LAN's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 36 days ago.

Connect

How do I join Devblog 301 LAN?

Console route: F1 in Rust, then client.connect 94.139.255.199:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 slots.
ts8
Group limit Teams cap at 8, the game default.
v2602
Protocol Your game must be on protocol 2602 to get in.
cs132924
Build It runs game build 132924.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$reu1
Region code Region code: eu1.

Gameplay

^p
PvE No player fights: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.