Rust Player Stats
Live UTC 39,046 playing

Online EU 95.217.192.157:20700 checked 7m ago

FLASHBACK EU Small | Vanilla | Biweekly

monthly wipes vanillaoxide
Players now0
Slots70
Full0%
7-day average0peak 1
Rank#12,347top 56% · #2401 in EU
Last wipe11d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 70 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps229
average over 48 hours; 60 or more is smooth
Standingtop 56%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 15h The force wipe · high confidence

usual gap12.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:10 UTC11d ago 3 – running 0
Sat 3 Oct, 13:43 UTC24d ago 2 halved by day 2 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is FLASHBACK EU Small | Vanilla | Biweekly online, and how reliable is it?

The lights are on at FLASHBACK EU Small | Vanilla | Biweekly: online as you read this. About 11 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 162 of 168 hours up, 96% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does FLASHBACK EU Small | Vanilla | Biweekly run smoothly?

The last 48 hours average out at 229 server fps; it never dropped below 201. Buildings, deployables and everything else in the world pushed the entity count to 43,483. The memory ceiling was 2,101 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is FLASHBACK EU Small | Vanilla | Biweekly on?

Linux carries Rust network protocol 2635 and build 168909 at FLASHBACK EU Small | Vanilla | Biweekly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FLASHBACK EU Small | Vanilla | Biweekly located?

Its EU tag places FLASHBACK EU Small | Vanilla | Biweekly in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 95.217.192.157:20700 is the address.

Tags

What do the server tags on FLASHBACK EU Small | Vanilla | Biweekly mean?

Tags published by FLASHBACK EU Small | Vanilla | Biweekly and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp70 (Max players): The cap is 70 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs FLASHBACK EU Small | Vanilla | Biweekly?

One operator most likely runs FLASHBACK EU Small | Vanilla | Biweekly and the 9 other servers we track that share its alkad.online hostname.

Which Rust Player Stats lists and filters include FLASHBACK EU Small | Vanilla | Biweekly?

These Rust Player Stats lists take FLASHBACK EU Small | Vanilla | Biweekly: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on FLASHBACK EU Small | Vanilla | Biweekly?

Size 3,000, seed 655506481: that is the procedural map FLASHBACK EU Small | Vanilla | Biweekly runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on FLASHBACK EU Small | Vanilla | Biweekly?

The name of FLASHBACK EU Small | Vanilla | Biweekly does not say what the gather rate is. Groups top out at 16 players. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Community is its server browser category. It runs plugins: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

What is the population on FLASHBACK EU Small | Vanilla | Biweekly at the moment?

Out of 70 slots, 0 are taken on FLASHBACK EU Small | Vanilla | Biweekly at this moment. The seven-day average sits at 0 players; the peak reached 1.

Where does FLASHBACK EU Small | Vanilla | Biweekly sit in the rankings?

FLASHBACK EU Small | Vanilla | Biweekly sits at #12,347 for player hours in the past seven days — #2,401 in Europe and inside the top 56% of every ranked server.

Wipe days

What is the wipe schedule on FLASHBACK EU Small | Vanilla | Biweekly?

Once a month, FLASHBACK EU Small | Vanilla | Biweekly wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 11 days 16 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on FLASHBACK EU Small | Vanilla | Biweekly?

2 players on average is what its recent wipes drew at their busiest. 5 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join FLASHBACK EU Small | Vanilla | Biweekly?

Console route: F1 in Rust, then client.connect 95.217.192.157:20700. Or use Launch Rust here, which opens Rust through Steam and connects you. https://flashback.gamestores.app is where its website lives.

GlossaryServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts16,^o

Game

gmvanilla
Game mode It's vanilla survival.
mp70
Max players The cap is 70 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.