Rust Player Stats
Live UTC 71,890 playing

Online 96.91.171.177:28015 checked 11m ago

Bugaloo Deadlands PvE-PvP

biweekly wipes carbon
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#13,957top 63%
Last wipe12d agobiweekly schedule
Next wipe1d 0hThu 29 Oct, 13:52 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps31
average over 48 hours; 60 or more is smooth
Standingtop 63%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 13:52 UTCin 1d 0h Its biweekly schedule tag · low confidence

usual gap11.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 1d 0hThu 29 Oct, 13:52 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hThu 12 Nov, 13:52 UTC
  4. 29d 0hThu 26 Nov, 13:52 UTC
  5. 36d 6hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hThu 10 Dec, 13:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:52 UTC12d ago 1 – running 0
Thu 1 Oct, 18:37 UTC FW26d ago 2 halved by day 6 13.8 days 0
Tue 22 Sep, 16:31 UTC35d ago 1 halved by day 8 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Bugaloo Deadlands PvE-PvP online, and how reliable is it?

Online now, Bugaloo Deadlands PvE-PvP is up. About 5 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Bugaloo Deadlands PvE-PvP run smoothly?

The last 48 hours average out at 31 server fps; it never dropped below 15. Buildings, deployables and everything else in the world pushed the entity count to 108,439. 3,977 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Bugaloo Deadlands PvE-PvP on?

On Windows, Bugaloo Deadlands PvE-PvP runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Bugaloo Deadlands PvE-PvP located?

Nothing on Bugaloo Deadlands PvE-PvP states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 96.91.171.177:28015.

Lists and filters

What do the server tags on Bugaloo Deadlands PvE-PvP mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^y (Carbon): Carbon provides the plugin framework here are the tags Bugaloo Deadlands PvE-PvP publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Bugaloo Deadlands PvE-PvP?

These Rust Player Stats lists take Bugaloo Deadlands PvE-PvP: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Bugaloo Deadlands PvE-PvP?

Bugaloo Deadlands PvE-PvP runs a game-generated procedural map: size 4,250, seed 350804271. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Bugaloo Deadlands PvE-PvP?

No gather rate appears in the name of Bugaloo Deadlands PvE-PvP. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Bugaloo Deadlands PvE-PvP at the moment?

Out of 100 slots, 0 are taken on Bugaloo Deadlands PvE-PvP at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 09:00 UTC, averaging 1 players.

Where does Bugaloo Deadlands PvE-PvP sit in the rankings?

Ranked #13,957 on seven-day player hours, Bugaloo Deadlands PvE-PvP is in the top 63% of all ranked servers.

Wipe timing

What is the wipe schedule on Bugaloo Deadlands PvE-PvP?

With so few of Bugaloo Deadlands PvE-PvP's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Thursday 29 October at 13:52 UTC is its next wipe. 12 days 23 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Bugaloo Deadlands PvE-PvP?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 3 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 7 when it didn't hold.

How to join

How do I join Bugaloo Deadlands PvE-PvP?

In the Rust console (F1) type client.connect 96.91.171.177:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.