Rust Player Stats
Live UTC 71,592 playing

Offline 97.171.185.161:28017 checked 6h ago

Hello Darkness Builder map

moddedoxidepve
Players now0
Slots?
Full–
7-day average1peak 1
Rank#8,622top 39%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list13 of 48 hours
hours it answered in the last two days
Server fps70
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75103:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

FitnessServer performance

025507510003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
No rank history yet.

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Hello Darkness Builder map online, and how reliable is it?

Down at the moment, Hello Darkness Builder map was last seen 6 hours ago. Going by the uptime it reports, the last restart came about 11 hours ago. The first record Rust Player Stats has of it is 27 October 2026.

Does Hello Darkness Builder map run smoothly?

70 server fps on average over 48 hours, and never under 56. Buildings, deployables and everything else in the world pushed the entity count to 51,797. 1,605 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Hello Darkness Builder map on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Hello Darkness Builder map. To get in, your game needs the same protocol; Steam handles the update.

Where is Hello Darkness Builder map located?

There is no region published on Hello Darkness Builder map. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 97.171.185.161:28017.

Tags

What do the server tags on Hello Darkness Builder map mean?

The game's server browser reads these tags from Hello Darkness Builder map: gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Hello Darkness Builder map?

You will find Hello Darkness Builder map on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which map is running on Hello Darkness Builder map?

The procedural map on Hello Darkness Builder map is size 3,000, generated by the game from seed 408953264. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Hello Darkness Builder map?

No gather rate appears in the name of Hello Darkness Builder map. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on Hello Darkness Builder map at the moment?

The board shows Hello Darkness Builder map offline, last seen 6 hours ago. Averaged across seven days: 1 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 04:00 UTC: 1 players on average.

Where does Hello Darkness Builder map sit in the rankings?

The last seven days put Hello Darkness Builder map at #8,622 on player hours: top 39% of all ranked servers.

Wipe timing

What is the wipe schedule on Hello Darkness Builder map?

The rhythm of Hello Darkness Builder map's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 38 hours ago, its current world was made.

How to join

How do I join Hello Darkness Builder map?

Press F1 in Rust, bring up the console and enter client.connect 97.171.185.161:28017. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.