Rust Player Stats
Live UTC 83,714 playing

Online NA 98.2.204.240:28015 checked 8m ago

[US] Skippy's Test Lab | 5x | PVE |

5x monthly wipes vanillamoddedcarbon
Players now0
Slots20
Full0%
7-day average0peak 2
Rank#5,491top 25% · #921 in NA
Last wipe24d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list27 of 48 hours
hours it answered in the last two days
Server fps157
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0002:0017:0023:0004:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0002:0017:0023:0004:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 22h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?

Right now [US] Skippy's Test Lab | 5x | PVE | is online. Going by the uptime it reports, the last restart came about 2 hours ago. 57% of the time over the last 7 full days, which is 96 of 168 hours up. On 19 October 2026, Rust Player Stats saw it for the first time.

Does [US] Skippy's Test Lab | 5x | PVE | run smoothly?

157 server fps on average over 48 hours, and never under 56. Up to 90,246 entities sat in the world, buildings and deployables included. 3,524 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Skippy's Test Lab | 5x | PVE | on?

On Windows, [US] Skippy's Test Lab | 5x | PVE | runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Skippy's Test Lab | 5x | PVE | located?

Its NA tag places [US] Skippy's Test Lab | 5x | PVE | in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 98.2.204.240:28015.

Lists and filters

What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?

The game's server browser reads these tags from [US] Skippy's Test Lab | 5x | PVE |: gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^c (Creative): No gathering needed: build what you like in the sandbox; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Skippy's Test Lab | 5x | PVE |?

You will find [US] Skippy's Test Lab | 5x | PVE | on the following Rust Player Stats lists: 5x Rust servers, live and ranked, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

Which map is running on [US] Skippy's Test Lab | 5x | PVE |?

The procedural map on [US] Skippy's Test Lab | 5x | PVE | is size 4,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?

Gather rate for [US] Skippy's Test Lab | 5x | PVE | is 5x, straight from its name. Groups top out at 8 players, the default for the game. build & creative, no gathering here, only sandbox building. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on [US] Skippy's Test Lab | 5x | PVE | at the moment?

0 of 20 slots are filled on [US] Skippy's Test Lab | 5x | PVE | right now. Seven days back gives an average of 0 players and a peak of 2. It drew its biggest crowd of the last 48 hours at 03:00 UTC: 1 players on average.

Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?

In North America it is #921, and #5,491 on seven-day player hours, in the top 25% of all ranked servers: [US] Skippy's Test Lab | 5x | PVE |.

Wipe days

What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?

The estimate for [US] Skippy's Test Lab | 5x | PVE |'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 24 days 21 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

Connect

How do I join [US] Skippy's Test Lab | 5x | PVE |?

Console route: F1 in Rust, then client.connect 98.2.204.240:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players The cap is 20 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.