Rust Player Stats
Live UTC 102,314 playing

Online 98.247.137.177:30015 checked 11m ago

RUSTARDED Zombie Hell Hordes • US

biweekly wipes moddedoxide
Players now0
Slots42
Full0%
7-day average0peak 2
Rank#5,893top 26%
Last wipe10d agobiweekly schedule
Next wipe3d 4hSun 1 Nov, 22:29 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 42 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list40 of 48 hours
hours it answered in the last two days
Server fps135
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5200:0008:0016:0000:0008:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0008:0016:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 22:29 UTCin 3d 4h Its biweekly schedule tag · low confidence

usual gap8.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 3d 4hSun 1 Nov, 22:29 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 17d 4hSun 15 Nov, 22:29 UTC
  4. 31d 4hSun 29 Nov, 22:29 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:29 UTC10d ago 2 – running 0
Fri 16 Oct, 12:03 UTC13d ago 2 held half 2.4 days 0
Thu 15 Oct, 23:20 UTC13d ago 2 – 0.5 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 4 14.2 days 0
Thu 17 Sep, 18:23 UTC41d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RUSTARDED Zombie Hell Hordes • US online, and how reliable is it?

The lights are on at RUSTARDED Zombie Hell Hordes • US: online as you read this. Going by the uptime it reports, the last restart came about 40 hours ago. 154 of 168 hours were up over the last 7 full days, 92% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does RUSTARDED Zombie Hell Hordes • US run smoothly?

Averaging 135 server fps across the last 48 hours, it held a floor of 105. Its entity count reached 77,564: buildings, deployables and the rest of the world. 4,568 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RUSTARDED Zombie Hell Hordes • US on?

On Linux, RUSTARDED Zombie Hell Hordes • US runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is RUSTARDED Zombie Hell Hordes • US located?

No region tag comes from RUSTARDED Zombie Hell Hordes • US, but the name points to North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 98.247.137.177:30015.

Tags

What do the server tags on RUSTARDED Zombie Hell Hordes • US mean?

The game's server browser reads these tags from RUSTARDED Zombie Hell Hordes • US: gmrust (Game mode): The standard Rust survival rules apply here; mp42 (Max players): Slot count: 42; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RUSTARDED Zombie Hell Hordes • US?

The Rust Player Stats lists that include RUSTARDED Zombie Hell Hordes • US are: Modded Rust servers, live, Rust servers with zombies and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RUSTARDED Zombie Hell Hordes • US?

The procedural map on RUSTARDED Zombie Hell Hordes • US is size 6,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Bigly World.

What are the rules and settings on RUSTARDED Zombie Hell Hordes • US?

The name of RUSTARDED Zombie Hell Hordes • US does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is RUSTARDED Zombie Hell Hordes • US right now?

The board shows RUSTARDED Zombie Hell Hordes • US at 0 players, with 42 slots in total. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.

Where does RUSTARDED Zombie Hell Hordes • US sit in the rankings?

The last seven days put RUSTARDED Zombie Hell Hordes • US at #5,893 on player hours: top 26% of all ranked servers.

Wipe days

What is the wipe schedule on RUSTARDED Zombie Hell Hordes • US?

With so few of RUSTARDED Zombie Hell Hordes • US's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Sunday 1 November at 22:29 UTC is when its next wipe is due. The world it runs now was made 10 days 19 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on RUSTARDED Zombie Hell Hordes • US?

2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join RUSTARDED Zombie Hell Hordes • US?

Console route: F1 in Rust, then client.connect 98.247.137.177:30015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/dxQB3h2TvB is where its website lives.

GlossaryServer tags

what each one means

Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp42
Max players Slot count: 42.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.