Rust Player Stats
Live UTC 48,587 playing

Online 99.114.178.53:28015 checked 8m ago

Roach Squad

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps159
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:20 UTC14d ago 0 – running 0
Sat 19 Sep, 05:15 UTC39d ago 1 halved by day 1 25.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Roach Squad online, and how reliable is it?

Right now Roach Squad is online. About 14 days 4 hours ago is when it restarted, judging by its reported uptime. 86% of the time over the last 7 full days, which is 144 of 168 hours up. On 18 September 2026, Rust Player Stats saw it for the first time.

Does Roach Squad run smoothly?

159 server fps on average over 48 hours, and never under 120. Up to 111,204 entities sat in the world, buildings and deployables included. Memory use reached 5,736 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Roach Squad on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at Roach Squad. To get in, your game needs the same protocol; Steam handles the update.

Where is Roach Squad located?

There is no region published on Roach Squad. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 99.114.178.53:28015.

Lists and filters

What do the server tags on Roach Squad mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags Roach Squad publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Roach Squad?

The Rust Player Stats lists that include Roach Squad are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Roach Squad?

The procedural map on Roach Squad is size 4,500, generated by the game from seed 6738. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Roach Squad?

The name of Roach Squad does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.

Live counts

What is the population on Roach Squad at the moment?

0 of 100 slots are filled on Roach Squad right now. The seven-day average for this server is 0 players.

Where does Roach Squad sit in the rankings?

The last seven days put Roach Squad at #15,349 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Roach Squad?

The rhythm of Roach Squad's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 6 hours ago, its current world was made.

What does wipe day look like on Roach Squad?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join Roach Squad?

Press F1 in Rust, bring up the console and enter client.connect 99.114.178.53:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.