Offline NA 99.235.133.57:28015 checked 1d ago
The Island | Build & Combat Practice
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is The Island | Build & Combat Practice online, and how reliable is it?
Down at the moment, The Island | Build & Combat Practice was last seen 46 hours ago. About 2 hours ago is when it restarted, judging by its reported uptime. 38% of the time over the last 7 full days, which is 64 of 168 hours up. On 14 October 2026, Rust Player Stats saw it for the first time.
Does The Island | Build & Combat Practice run smoothly?
The last 48 hours average out at 104 server fps; it never dropped below 104. Up to 94,113 entities sat in the world, buildings and deployables included. 1,798 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is The Island | Build & Combat Practice on?
On Windows, The Island | Build & Combat Practice runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is The Island | Build & Combat Practice located?
The NA tag on The Island | Build & Combat Practice puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 99.235.133.57:28015 is the address.
Server tags
What do the server tags on The Island | Build & Combat Practice mean?
Tags published by The Island | Build & Combat Practice and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^c (Creative): No gathering needed: build what you like in the sandbox; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^k (Build server): Design and practise bases here; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include The Island | Build & Combat Practice?
The Rust Player Stats lists that include The Island | Build & Combat Practice are: Rust aim training servers, ranked live, Build and creative servers, live, Rust creative servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.
Map and rules
Which map is running on The Island | Build & Combat Practice?
The procedural map on The Island | Build & Combat Practice is size 4,000, generated by the game from seed 481981. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on The Island | Build & Combat Practice?
No gather rate appears in the name of The Island | Build & Combat Practice. The cap is 8 players per group, the game's default. loot handed out for aim and PvP practice: that is the combat training game mode. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is The Island | Build & Combat Practice right now?
The board shows The Island | Build & Combat Practice offline, last seen 46 hours ago. Seven days back gives an average of 0 players and a peak of 1.
Where does The Island | Build & Combat Practice sit in the rankings?
In North America it is #1,310, and #10,584 on seven-day player hours, in the top 48% of all ranked servers: The Island | Build & Combat Practice.
Wipe schedule
What is the wipe schedule on The Island | Build & Combat Practice?
To tell its rhythm, more of The Island | Build & Combat Practice's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 8 hours ago, its current world was made.
Joining the server
How do I join The Island | Build & Combat Practice?
In the Rust console (F1) type client.connect 99.235.133.57:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^d
^k
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.