Offline 99.76.200.68:28015 checked 1d ago
Charlie (no decay)
By the numbersMatch stats
against its 8 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 11h The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Charlie (no decay) online, and how reliable is it?
Offline right now, with a last sighting 30 hours ago: Charlie (no decay). The reported uptime puts the last restart at roughly 3 days 5 hours ago. 87% of the time over the last 7 full days, which is 146 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does Charlie (no decay) run smoothly?
Averaging 79 server fps across the last 48 hours, it held a floor of 66. Its entity count reached 115,828: buildings, deployables and the rest of the world. The memory ceiling was 4,245 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Charlie (no decay) on?
On Windows, Charlie (no decay) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Charlie (no decay) located?
There is no region published on Charlie (no decay). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 99.76.200.68:28015.
Server tags
What do the server tags on Charlie (no decay) mean?
Tags published by Charlie (no decay) and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Charlie (no decay)?
These Rust Player Stats lists take Charlie (no decay): Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Charlie (no decay)?
The procedural map on Charlie (no decay) is size 4,500, generated by the game from seed 12345678. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Charlie (no decay)?
The name of Charlie (no decay) does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Charlie (no decay) at the moment?
The board shows Charlie (no decay) offline, last seen 30 hours ago. Averaged across seven days: 0 players. The high point: 1.
Where does Charlie (no decay) sit in the rankings?
The last seven days put Charlie (no decay) at #9,227 on player hours: top 41% of all ranked servers.
Wipe schedule
What is the wipe schedule on Charlie (no decay)?
Once a month, Charlie (no decay) wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 25 days 6 hours ago. The wipe schedule in its tags is monthly.
What does wipe day look like on Charlie (no decay)?
At their busiest, its recent wipes drew 2 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Charlie (no decay)?
Console route: F1 in Rust, then client.connect 99.76.200.68:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.