Online 103.1.213.69:28015 checked 9m ago
[AUS] Rust in Peace
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [AUS] Rust in Peace online, and how reliable is it?
Right now [AUS] Rust in Peace is online. The reported uptime puts the last restart at roughly 5 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does [AUS] Rust in Peace run smoothly?
The last 48 hours average out at 70 server fps; it never dropped below 54. Buildings, deployables and everything else in the world pushed the entity count to 158,838. The memory ceiling was 4,105 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [AUS] Rust in Peace on?
Windows carries Rust network protocol 2635 and build 168909 at [AUS] Rust in Peace. To get in, your game needs the same protocol; Steam handles the update.
Where is [AUS] Rust in Peace located?
No region tag comes from [AUS] Rust in Peace, but the name points to Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 103.1.213.69:28015 is the address.
Lists and filters
What do the server tags on [AUS] Rust in Peace mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [AUS] Rust in Peace publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [AUS] Rust in Peace?
The Rust Player Stats lists that include [AUS] Rust in Peace are: Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on [AUS] Rust in Peace?
[AUS] Rust in Peace runs a game-generated procedural map: size 4,750, seed 156157. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [AUS] Rust in Peace?
No gather rate appears in the name of [AUS] Rust in Peace. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on [AUS] Rust in Peace at the moment?
Out of 50 slots, 1 are taken on [AUS] Rust in Peace at this moment. The seven-day average sits at 1 players; the peak reached 6. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 3 players.
Where does [AUS] Rust in Peace sit in the rankings?
Player hours over seven days place [AUS] Rust in Peace at #3,789, among the top 17% of ranked servers.
Wipe days
What is the wipe schedule on [AUS] Rust in Peace?
The force wipe is the only wipe for [AUS] Rust in Peace, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 5 hours ago, its current world was made.
What does wipe day look like on [AUS] Rust in Peace?
The average busiest point of its recent wipes was 10 players. 17 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join [AUS] Rust in Peace?
In the Rust console (F1) type client.connect 103.1.213.69:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/ZauXSQXDFq.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.