Online 103.15.237.121:21363 checked 13m ago
MoonNuts
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is MoonNuts online, and how reliable is it?
Online now, MoonNuts is up. The reported uptime puts the last restart at roughly 2 days 22 hours ago. The last 7 full days put it at 65 of 168 hours up, 39% uptime. On 24 September 2026, Rust Player Stats saw it for the first time.
Does MoonNuts run smoothly?
The last 48 hours average out at 239 server fps; it never dropped below 221. Up to 17,166 entities sat in the world, buildings and deployables included. 3,772 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is MoonNuts on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at MoonNuts. Steam updates your game for you, but the protocol has to match to join.
Where is MoonNuts located?
No region is published by MoonNuts. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.15.237.121:21363.
Lists and filters
What do the server tags on MoonNuts mean?
Tags published by MoonNuts and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include MoonNuts?
The Rust Player Stats lists that include MoonNuts are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on MoonNuts?
The procedural map on MoonNuts is size 2,000, generated by the game from seed 1318161680. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on MoonNuts?
The name of MoonNuts does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on MoonNuts at the moment?
Out of 40 slots, 0 are taken on MoonNuts at this moment. Averaged across seven days: 0 players. The high point: 1.
Where does MoonNuts sit in the rankings?
Player hours over seven days place MoonNuts at #13,655, among the top 61% of ranked servers.
Wipe days
What is the wipe schedule on MoonNuts?
The record holds too few of MoonNuts's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago is when its current world was made.
What does wipe day look like on MoonNuts?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't hold.
Connect
How do I join MoonNuts?
In the Rust console (F1) type client.connect 103.15.237.121:21363. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.