Rust Player Stats
Live UTC 68,594 playing

Online 103.15.237.121:21363 checked 13m ago

MoonNuts

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#13,655top 61%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:56 UTC4d ago 1 – running 0
Fri 2 Oct, 04:31 UTC27d ago 4 halved by day 3 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is MoonNuts online, and how reliable is it?

Online now, MoonNuts is up. The reported uptime puts the last restart at roughly 2 days 22 hours ago. The last 7 full days put it at 65 of 168 hours up, 39% uptime. On 24 September 2026, Rust Player Stats saw it for the first time.

Does MoonNuts run smoothly?

The last 48 hours average out at 239 server fps; it never dropped below 221. Up to 17,166 entities sat in the world, buildings and deployables included. 3,772 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is MoonNuts on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at MoonNuts. Steam updates your game for you, but the protocol has to match to join.

Where is MoonNuts located?

No region is published by MoonNuts. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.15.237.121:21363.

Lists and filters

What do the server tags on MoonNuts mean?

Tags published by MoonNuts and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MoonNuts?

The Rust Player Stats lists that include MoonNuts are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on MoonNuts?

The procedural map on MoonNuts is size 2,000, generated by the game from seed 1318161680. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on MoonNuts?

The name of MoonNuts does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on MoonNuts at the moment?

Out of 40 slots, 0 are taken on MoonNuts at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does MoonNuts sit in the rankings?

Player hours over seven days place MoonNuts at #13,655, among the top 61% of ranked servers.

Wipe days

What is the wipe schedule on MoonNuts?

The record holds too few of MoonNuts's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago is when its current world was made.

What does wipe day look like on MoonNuts?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join MoonNuts?

In the Rust console (F1) type client.connect 103.15.237.121:21363. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.