Online 103.15.237.23:28840 checked 12m ago
Funtime Frinckus
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:58 UTC6d ago | 1 | – | running | 0 |
| Mon 5 Oct, 01:09 UTC23d ago | 3 | halved by day 3 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Funtime Frinckus online, and how reliable is it?
Online now, Funtime Frinckus is up. Going by the uptime it reports, the last restart came about 12 hours ago. 82% of the time over the last 7 full days, which is 137 of 168 hours up. On 5 October 2026, Rust Player Stats saw it for the first time.
Does Funtime Frinckus run smoothly?
The last 48 hours average out at 161 server fps; it never dropped below 53. Its entity count reached 70,422: buildings, deployables and the rest of the world. 3,984 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Funtime Frinckus on?
Linux carries Rust network protocol 2635 and build 168909 at Funtime Frinckus. To get in, your game needs the same protocol; Steam handles the update.
Where is Funtime Frinckus located?
Nothing on Funtime Frinckus states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.15.237.23:28840.
Server tags
What do the server tags on Funtime Frinckus mean?
The game's server browser reads these tags from Funtime Frinckus: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Funtime Frinckus?
The Rust Player Stats lists that include Funtime Frinckus are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on Funtime Frinckus?
The procedural map on Funtime Frinckus is size 3,500, generated by the game from seed 69420. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Funtime Frinckus?
No gather rate appears in the name of Funtime Frinckus. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Population
What is the population on Funtime Frinckus at the moment?
Out of 10 slots, 0 are taken on Funtime Frinckus at this moment. The seven-day average sits at 0 players; the peak reached 1.
Where does Funtime Frinckus sit in the rankings?
The last seven days put Funtime Frinckus at #6,948 on player hours: top 31% of all ranked servers.
Wipe timing
What is the wipe schedule on Funtime Frinckus?
The rhythm of Funtime Frinckus's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 14 hours ago is when its current world was made.
What does wipe day look like on Funtime Frinckus?
The average busiest point of its recent wipes was 2 players. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't hold.
Joining the server
How do I join Funtime Frinckus?
In the Rust console (F1) type client.connect 103.15.237.23:28840. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.