Rust Player Stats
Live UTC 74,645 playing

Online OC 103.193.81.106:28015 checked 12m ago

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

2x biweekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#8,203top 37% · #155 in OC
Last wipe19d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 37%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 8d 9hFri 6 Nov, 23:00 UTC
  3. 22d 9hFri 20 Nov, 23:00 UTC
  4. 35d 5hThu 3 Dec, 19:00 UTCFW
  5. 36d 9hFri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online, and how reliable is it?

The lights are on at Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: online as you read this. The reported uptime puts the last restart at roughly 18 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run smoothly?

30 server fps on average over 48 hours, and never under 30. Buildings, deployables and everything else in the world pushed the entity count to 105,385. The memory ceiling was 3,891 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. To get in, your game needs the same protocol; Steam handles the update.

Where is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly located?

The OC tag on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly puts it in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.193.81.106:28015.

Lists and filters

What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?

The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

No other server we track uses the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.

Which Rust Player Stats lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

You will find Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on the following Rust Player Stats lists: 2x Rust servers, Oceania Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Map and rules

Which map is running on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The procedural map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is size 4,250, generated by the game from seed 2263. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called discord.gg/eternalrust.

What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Gather rate for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is 2x, straight from its name. Groups top out at 16 players. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly right now?

0 of 50 slots are filled on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly right now. The seven-day average sits at 0 players; the peak reached 3.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit in the rankings?

In Oceania it is #155, and #8,203 on seven-day player hours, in the top 37% of all ranked servers: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly.

Wipe schedule

What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

A schedule can't be confirmed from the wipes on record for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, so the forecast follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 19 days 14 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

At their busiest, its recent wipes drew 217 players on average. With 29 more waiting in the queue, the crowd peaked 3 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5, it had fallen below half when it didn't hold.

How to join

How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

In the Rust console (F1) type client.connect 103.193.81.106:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://eternalrust.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.