Offline 103.45.128.10:48141 checked 30d ago
debug
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC30d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC41d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is debug online, and how reliable is it?
Offline right now, with a last sighting 30 days 20 hours ago: debug. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is debug on?
Linux carries Rust network protocol 2633 and build 163207 at debug. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is debug located?
No region is published by debug. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.45.128.10:48141.
Server tags
What do the server tags on debug mean?
Tags published by debug and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include debug?
You will find debug on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on debug?
Size 4,750, seed 1337: that is the procedural map debug runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on debug?
Nothing in the name of debug states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is debug right now?
The board shows debug offline, last seen 30 days 20 hours ago.
Where does debug sit in the rankings?
Ranked #14,545 on seven-day player hours, debug is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on debug?
The rhythm of debug's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 30 days 21 hours ago.
What does wipe day look like on debug?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 6, it had fallen below half when it didn't hold.
Connect
How do I join debug?
Console route: F1 in Rust, then client.connect 103.45.128.10:48141. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.